Base Class: Sorcerer
From your first attempt at casting a spell, you displayed an exceptional aptitude for magic. Since that time, the more you tried to learn magic through rote memorization and practiced study, the less your innate talent shone through. Sorcerers who are arcane prodigies eventually discover it’s better to let their natural genius guide their magic than relying on an academic understanding. Arcane prodigies don’t abandon the attempt to understand magic on a methodical level, but their prodigious talent for spellcasting relies on their unconscious grasp of the mystic laws that underpin all of existence.
Dynamic Metamagic
At 14th level, you learn an additional Metamagic option of your choice.
In addition, when you finish a long rest, you can replace one of your Metamagic options with another Metamagic option of your choice.
Rare Genius
At 1st level, you gain proficiency in the Arcana skill and Intelligence saving throws.
Metamagic Prodigy
At 6th level, you gain a pool of prodigy points equal to half your level in this class. You can spend prodigy points instead of sorcery points to activate Metamagic options. You regain all expended prodigy points when you finish a long rest.
Stroke of Genius
Starting at 18th level, you experience moments of magical clarity that bring solutions just when you were out of options. You can use a bonus action on your turn to have a flash of magical genius. When you do, you regain all expended prodigy points and one expended spell slot of your choice of 5th level or lower. Once you use this feature, you can’t use it again until you finish a long rest.







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