Rogue
Base Class: Rogue

Level 3

Tekkai hardens the users' muscles to the level of iron, allowing them to withstand and effectively nullify any damage they might have taken from attacks. Tekkai can also be used to enhance the user's attacks by the increased density one gets from using it. The strength of Tekkai can vary for users with different physical conditions, as a person with a higher level of muscular strength would be able to take stronger forces and enhance their attacks more significantly. Additionally, when Tekkai is active, the user is unable to move. Furthermore, Tekkai cannot harden the body against non-physical attacks, such as high heat, making the user as vulnerable as ever to certain attacks. As such, even masters of Tekkai are far from indestructible; the limit of one's Tekkai to resist damage does, however, improve with mastery.

AKA As a reaction you can activate Tekkai it will give you resistance bludgeoning piercing and slashing damage(nonmagical) for one minute or until you deactivate it with a bonus action. While it is active your speed is reduced to Zero but you can add one d6 to your unarmed strikes as well as your melee attacks. You can do this twice per long rest(3 at level 9 and 4 at level 15)

Soru is one of the six techniques of "Rokushiki" that allows superhuman speed. Soru allows the users to move at extremely high speeds in order to avoid attacks, as well as to attack at higher speeds and with greater power. It was revealed that the principle of this move was to kick off the ground at least ten times in the blink of an eye.

AKA As a bonus action you can double your speed for one minute(this can't be active while tekkai is active). Only once per long rest(twice at level 6 and three times at level 12)

 

Level 9

Geppo is one of the six techniques of "Rokushiki" that allows for "flight" by jumping off air itself. Geppo allows users to push themselves off the air itself with superhumanly strong kicks, allowing them to travel through and remain in midair for an extended period of time. It effectively resembles flight. CP9 members can use this technique to cross great distances without ever touching the ground, or to set themselves up for using swift aerial attacks.

AKA for one hour you gain a flight speed equal to half your movement speed(twice at level 15) Bonus Action

Shigan is one of the six techniques of "Rokushiki" that allows one to use their finger as a weapon. The Shigan is a close-quarter combat technique, in which the user pushes their finger into a certain target at a very high speed, leaving a wound similar to a bullet wound.

AKA twice per short rest you can use your finger to deal 2 d4 piercing damage you can add your sneak attack damage to it(at level 15 it goes up to 2 d6). 3 times at level 13 and 4 times at level 17.

Level 13

Rankyaku is one of the six techniques of "Rokushiki" that allows one to create air blades. Rankyaku is a powerful projectile technique, in which the users start by kicking at very high speeds and strength, which results in a sharp compressed blade of wind or "Sickle Wind" that can slice through objects and greatly damage a human body.

AKA While geppo is active you can create a compressed blade with wind it will deal 2 d6 you cannot add sneak attack to this. It has a range of 40 feet(in a line 5 feet wide it goes through people and some objects). You can do this attack your dex bonus amount of times per long rest.(the affected targets can to a dex save to take half dam the dex save is 8+dex+prof)

Kami-e is one of the six techniques of "Rokushiki" that allows superhuman flexibility. Kami-e allows users to relax their body and make it take on the characteristics of a piece of paper; this grants the user extraordinary flexibility that allows them to avoid any attacks. The body being in this paper-like state also allows the user to float on the wind, as well as the ability to bend and contort their body.

AKA All enemies you see in a (60foot radius)have disadvantage on attacks against you with melee attacks and ranged attacks . This ability will stack with tekkai or soru but not both at the same time. It lasts for 3 rounds of combat and can be activated as a reaction( you can to this your dex modifier amount of times per long rest.)

Level 17

Rokuogan is the secret seventh technique that far surpasses the other six primary techniques of "Rokushiki". The user places both their fists right in front of the target to focus their physical strength to launch a devastating shock wave from their knuckles in a forward direction, causing severe internal injuries to the victim. The burst is reminiscent of that released by an Impact or Reject Dial, and it is capable of bypassing the defenses of a rubber human such as Monkey D. Luffy, who is highly resistant to blunt strikes under normal circumstances.

AKA With a con save (dc equal to 8+dex modifier+proficiency bonus)the target will take 2 d8+15 you can add sneak attack to it. If failed they are knocked back 10 feet and knocked prone if they fail your dc by more than 8 they are also stunned until after your next turn. You can do this once per short rest.

Tekkai

Tekkai hardens the users' muscles to the level of iron, allowing them to withstand and effectively nullify any damage they might have taken from attacks. Tekkai can also be used to enhance the user's attacks by the increased density one gets from using it. The strength of Tekkai can vary for users with different physical conditions, as a person with a higher level of muscular strength would be able to take stronger forces and enhance their attacks more significantly. Additionally, when Tekkai is active, the user is unable to move. Furthermore, Tekkai cannot harden the body against non-physical attacks, such as high heat, making the user as vulnerable as ever to certain attacks. As such, even masters of Tekkai are far from indestructible; the limit of one's Tekkai to resist damage does, however, improve with mastery.

AKA As a reaction you can activate Tekkai it will give you resistance bludgeoning piercing and slashing damage(nonmagical) for one minute or until you deactivate it with a bonus action. While it is active your speed is reduced to Zero but you can add one d6 to your unarmed strikes as well as your melee attacks. You can do this twice per long rest(3 at level 9 and 4 at level 15)

Soru

Soru is one of the six techniques of "Rokushiki" that allows superhuman speed. Soru allows the users to move at extremely high speeds in order to avoid attacks, as well as to attack at higher speeds and with greater power. It was revealed that the principle of this move was to kick off the ground at least ten times in the blink of an eye.

AKA As a bonus action you can double your speed for one minute(this can't be active while tekkai is active). Only once per long rest(twice at level 6 and three times at level 12)

Geppo

Geppo is one of the six techniques of "Rokushiki" that allows for "flight" by jumping off air itself. Geppo allows users to push themselves off the air itself with superhumanly strong kicks, allowing them to travel through and remain in midair for an extended period of time. It effectively resembles flight. CP9 members can use this technique to cross great distances without ever touching the ground, or to set themselves up for using swift aerial attacks.

AKA Once per long rest for one hour you gain a flight speed equal to half your movement speed(twice at level 15). Is a bonus action

Shigan

Shigan is one of the six techniques of "Rokushiki" that allows one to use their finger as a weapon. The Shigan is a close-quarter combat technique, in which the user pushes their finger into a certain target at a very high speed, leaving a wound similar to a bullet wound.

AKA twice per short rest you can use your finger to deal 2 d4 piercing damage you can add your sneak attack damage to it(at level 15 it goes up to 2 d6). 3 times at level 13 and 4 times at level 17.

Rankyaku

Rankyaku is one of the six techniques of "Rokushiki" that allows one to create air blades. Rankyaku is a powerful projectile technique, in which the users start by kicking at very high speeds and strength, which results in a sharp compressed blade of wind or "Sickle Wind" that can slice through objects and greatly damage a human body.

AKA While geppo is active you can create a compressed blade with wind it will deal 2 d6 you cannot add sneak attack to this. It has a range of 40 feet(in a line 5 feet wide it goes through people and some objects). You can do this attack your dex bonus amount of times per long rest.(the affected targets can to a dex save to take half dam the dex save is 8+dex+prof)

Kami-e

Kami-e is one of the six techniques of "Rokushiki" that allows superhuman flexibility. Kami-e allows users to relax their body and make it take on the characteristics of a piece of paper; this grants the user extraordinary flexibility that allows them to avoid any attacks. The body being in this paper-like state also allows the user to float on the wind, as well as the ability to bend and contort their body.

AKA All enemies you see in a (60foot radius)have disadvantage on attacks against you with melee attacks and ranged attacks . This ability will stack with tekkai or soru but not both at the same time. It lasts for 3 rounds of combat and can be activated as a reaction( you can to this your dex modifier amount of times per long rest.)

Rokuogan

Rokuogan is the secret seventh technique that far surpasses the other six primary techniques of "Rokushiki". The user places both their fists right in front of the target to focus their physical strength to launch a devastating shock wave from their knuckles in a forward direction, causing severe internal injuries to the victim. The burst is reminiscent of that released by an Impact or Reject Dial, and it is capable of bypassing the defenses of a rubber human such as Monkey D. Luffy, who is highly resistant to blunt strikes under normal circumstances.

AKA With a con save (dc equal to 8+dex modifier+proficiency bonus)the target will take 2 d8+15 you can add sneak attack to it. If failed they are knocked back 10 feet and knocked prone if they fail your dc by more than 8 they are also stunned until after your next turn. You can do this once per short rest.

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