Base Class: Sorcerer
Your magic comes from a bond you share with another soul, your twin soul. This powerful connection grants you access to greater magical abilities as you continue to strengthen your bond. As you explore this bond, you'll uncover the secrets and mysteries of this other soul, and learn to harness its power to aid you in your adventures.
When you choose this subclass, think about the nature of your twin soul. Is it a benevolent spirit, guiding and aiding you? Or perhaps it is a malevolent force, driving you to darker and more dangerous magic. Whatever the nature of your twin soul, your journey as a Twin Soul Sorcerer will be a unique and powerful experience.
During character creation, consider the backstory and personality of your Twin Soul Sorcerer. Think about the relationship between your sorcerer and their twin soul. Are they comfortable with the bond, or do they struggle to control the influence of the other soul? What led them to seek out this connection, and how has it affected their life and their magic? These questions will help you create a rich and engaging character with a unique perspective on the world of magic.
Twin Magic
Your link to the twin soul allows you to learn spells from the sorcerer and warlock spell list. When your Spellcasting feature lets you learn or replace a sorcerer cantrip or a sorcerer spell of 1st level or higher, you can choose the new spell from the warlock or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you.
Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level.
Twin Soul Spells
| Sorcerer Level | Spell |
|---|---|
| 1st | command, inflict wounds |
| 3rd | mirror image, invisibility |
| 5th | haste, tongues |
| 7th | death ward, polymorph |
| 9th | immolation, hold monster |
Twin Empowerment
Starting at 1st level, whenever you cast a spell that deals damage, you can choose to empower the spell with the energy of your twin soul. If you do, the spell deals an extra 1d6 damage of the same type as the spell. You can use this feature a number of times equal to your proficiency bonus, and regain all expended uses after finishing a long rest.
Twinned Spell Mastery
Starting at 6th level, you gain the ability to use your twin soul's power to enhance your twin spells. When you cast a spell with the Twinned Spell Metamagic option, you can spend 2 additional sorcery points to add your proficiency bonus to each spell's damage (if it is a damaging spell) or you can spend an additional number of sorcery points equal to the spell’s level (1 sorcery point if the spell is a cantrip) to cast the spell on an additional third target (only if it is a non damaging spell).
Twin Surge
Starting at 14th level, when you cast a spell with a casting time of 1 action, you can spend 5 sorcery points to cast a second spell with a casting time of 1 action on the same turn. This feature can only be used once per long rest.
Twin Annihilation
At 18th level, your twin soul's power flows through you with unstoppable force. When you cast a spell using the Twinned Spell Metamagic option, you can choose to increase the damage of each spell by a number of dice equal to your proficiency bonus.
Once you use this feature, you can’t use it again until you finish a long rest.
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