Barbarian
Base Class: Barbarian

Dragons rule the skies with fierce power, just as a barbarians rules the battlefield with furious rage. You have learned to unlock a path to special abilities that emulate the might of dragons. Perhaps you have a long lost ancestral Gold or were chosen to recieve these gifts for service to an ancient Silver. Whatever the case, you have a primal connection to the magical force that dragons possess and it flares to life with your rage. 

Path of The Drakken Features

Barbarian Level Feature
3rd Dragon Body, Dragon Breath
6th Dragon Heart
10th Dragon Roar
14th Dragon Spirit

Dragon Body

When you begin raging and until your rage ends, your body takes on the toughness of your draconic spirit. You gain +1 to your Unarmored Armor Class. 

Dragon Breath

3rd level Path of The Drakken feature. 

Starting at 3rd level, you can tap into the draconic nature hidden within you. When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of draconic energy in either a 20-foot cone or a 30-foot line that is 5 feet wide (your choice). Choose a damage type: acid, cold, fire, lightning, poison, or thunder. Each creature in that area must make a Dexterity saving throw. The DC is equal to 8 plus your proficiency bonus plus your Constitution modifier. The damage is equal to a number of d6's equal to your rage damage bonus on a failed save, or half as much damage on a successful one. 

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. 

Dragon Heart

6th level Path of The Drakken feature.

While raging, the first creature you hit with a melee weapon attack on your turn takes extra damage equal to half your barbarian level. Additionally, that creature has disadvantage on saving throws against your breath weapon. 

Also beginning at 6th level, you can add your rage damage bonus to the damage from your breath weapon.

Dragon Roar

10th level Path of The Drakken feature. 

At 10th level, while raging, you can use your action to roar. When you take this action, choose Inspiration or Fear. If you choose to inspire, then 3 allies of your choice within 30' gain temporary hit points equal to your barbarian level. If you choose Fear, 3 targets of your choice within 30' of you must succeed on a wisdom saving throw or be frightened of you until the end of your next turn. The DC of the saving throw is 8+your proficiency bonus+your Strength modifier. If a target succeeds, it cannot be frightened this way until the next dawn.

You can use your Roar a number of times equal to your proficiency bonus and all uses reset on a long rest. 

Dragon Spirit

14th level Path of The Drakken feature. 

At 14th level, you have become one with the spirit of your ancient ancestors.While raging, you gain a flight speed equal to your walking speed (minimum 40). Additionally, whenever you are raging you can use your reaction to succeed on a saving throw that you failed. You use this reaction a number of times equal to your proficiency bonus but only once per rage. 

 

Previous Versions

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7/11/2024 8:08:13 PM
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