Base Class: Barbarian
Your primal power extends into the very fabric of reality, allowing you to move through space and time. your abilities allow you to move through dimensional rifts of your own making, appearing to streak through the air, appearing somewhere totally different.
Blip
Starting when you choose this path at 3rd level, whilst raging, you can jump through the fabric of spacetime when moving around. You can teleport when you would otherwise walk, swim, climb or fly.
Once per turn, when moving, you may do a blip jump. After a short running start, you jump through reality. you teleport to a spot you can see within a radius up to that of your remaining movement. this is considered moving, and reduces the total movement you can do this turn
Due to the predictable running start, when starting a blip jump within the melee reach of a creature still provokes an attack of opportunity if the creature has seen you blip jump before. This attack happens just before you go into the blip jump.
Unstable form
Starting at level 6, your body shifts between dimensions. As such, you have advantage on checks and saving throws to avoid or escape being grappled or restrained.
ethereal shift
At 10th level, you can push yourself and others through solid objects.
As an action, you gain the ability to walk through solid objects until the end of your next turn. Moving through a solid object costs 2ft of movement for every 1ft you move. If you end your movement inside the material, you are shifted to the nearest unoccupied space, and take force damage equal to 2d10 + the number of feet you were shifted.
Alternatively, you can shift another object or creature into the ground or wall. To do so, make a melee grapple attack against the target. If the target is already grappled by you, this automatically succeeds. A creature successfully grappled is pushed into a nearby wall, or their feet are sunk into the floor, and they are restrained. to escape this restraint, a successful strength check of DC 10 + your strength modifier is required. this can be repeatedly attempted by the restrained creature or another creature each turn.
Once you use either ability, you cannot use either ability again until your next long rest.
blip leap
Starting at 14th level, you gain the ability to cast dimension door. When cast via this ability, you can cast it whilst raging, and it is not considered a spell or magical effect.
Once you cast dimension door with this ability, you cannot do so again until the end of your next long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/18/2023 8:53:13 PM
|
11
|
3
|
1
|
Coming Soon
|
Comments