Base Class: Fighter
Maybe it started when someone called your honor into question. Or perhaps you simply couldn't live without the thrill of getting inside your opponent's head and overpowering them. Either way, you have challenged others and been challenged to single combat many times, prevailing more often than not. A Duelist specializes in one-on-one combat, and is a master of using their environment to give themselves the edge in a fight.
Focused Defense
While you are engaged in melee with only one enemy, you have a +2 to AC against attacks from that enemy. This bonus increases to +3 at level 7, and +4 at level 15.
Nimble Retreat
When you leave an enemy's melee reach, you automatically Disengage. This does not cost an action or a bonus action.
Never Fight Fair
While wearing a cloak or cape, you can use your bonus action to fling it in your opponent's face. Your next attack against that opponent on that turn has advantage.
Wide Reknown
Your feats as a combatant have spread far and wide and your name has become known in nearly every household. You have advantage on Persuasion and Deception checks in any region where you are known.
Aficionado
Whenever you get a critical hit with a melee weapon, roll a d6. If you roll an odd number, your opponent is disarmed and frightened of you until the end of their next turn. If you roll an even number, you disable your opponent, giving them disadvantage on all attacks for the rest of the combat.
Graceful
When dropping/falling from a height of 10 feet or less, you have advantage on DEX saves/acrobatics checks to land on your feet.
Comments