Base Class: Warlock
You took a deal with Inangius
Expanded Spell List
Inangius lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Inangius Expanded Spells
| Spell Level | Spells |
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1st |
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2nd |
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3rd |
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4th |
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5th |
Dark Reflection
When you take a hit, the aggressor must make a DC 13+CHA mod+Warlock level WIS saving throw or be blinded for one round.
Dark Field
Starting at 6th level, you can call on your patron to alter fate in your favor. Your patron creates a field (120 ft by 120ft) where you and chosen allies are the only ones capable of using magic. Additionally, enemies have disadvantage to hit you, and their magic weapons are disabled. This can only be used once per long rest, and costs you 50% of your remaining hp in damage. This can not be recovered until after combat. This effect lasts until the end of combat.
Mental Pressure
Starting at level 10, All mental saving throws or checks made against you have disadvantage. Additionally, when someone fails a mental check or save against you, roll a d20. You regain that much health and they take that much damage (necrotic).
Self-Distortion
Starting at 14th level, once per long rest, you may distort your own body as a bonus action. It can have the following one-time effects.
Length: You extend one of your limbs, making attacks have a larger range. Melee attacks now have the range of 10 ft, and ranged attacks now have advantage to hit, or disadvantage to dodge.
Size: You manipulate the size of your body as it suits you. Either the next intimidation has advantage, dexterity save has advantage, or the next attack against you misses.
Loose: You take 4-80 damage. You summon a Servant of Inangius under your control with hp equal to damage taken, stable under your powerful dark aura.
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