Paladin
Base Class: Paladin

Oath of Fury

Paladins who take the Oath of Fury are driven by an unquenchable rage that fuels their every action. They are not content to simply defend the innocent and uphold the law, but seek out their enemies and crush them beneath their feet.

Tenets of Fury

Paladins who swear the Oath of Fury follow these tenets:

  • Rage Above All: Your anger is your greatest weapon, and you must harness it to achieve your goals. Do not hold back, and do not hesitate to use force when necessary.
  • No Mercy: Those who oppose you deserve no mercy. Show them no quarter, and do not let them escape justice.
  • The Strongest Survive: Only the strong are worthy of respect. Prove your strength in battle, and crush those who would stand in your way.
  • Honor Through Combat: Your honor is earned through combat. Do not back down from a challenge, and never refuse a fight.
Oath of Fury Spells
Paladin Level Spells

3rd

Zephyr Strike, Warthful Smite

5th

Flame Blade, Maximilian's Earthen Grasp

9th

Fireball, Intellect Fortress

13th

Fire Shield, Gravity Sinkhole

17th

Destructive Wave, Steel Wind Strike

Channel Divinity

Channel Fury: 
As a bonus action, for the next minute, you can use your using your Channel Divinity to make your weapon attacks deal additional damage equal to your Charisma modifier (minimum of 1).

Fury Bomb:
As an action you can unleash a burst of radiant energy using your using your Channel Divinity. All hostile creatures within a 30-foot radius of you must make a Dexterity saving throw or take radiant damage equal to your Paladin level plus your Charisma modifier. The affected area becomes difficult terrain for the duration of the encounter.

Fury's Presence

At 7th level, your fury becomes palpable, inspiring fear in your enemies. As a bonus action, you can enter a rage that lasts for 1 minute or until you are incapacitated. While raging, you gain the following benefits:

  • You have advantage on Strength checks and Strength saving throws.
  • When you make a weapon attack, you can use your bonus action to make another weapon attack.
  • You have resistance to bludgeoning, piercing, and slashing damage.

Once you use this feature, you cannot use it again until you finish a long rest.

Aura of Fury

At 15th level, your fury radiates out from you, inspiring your allies and striking fear into your enemies. You and friendly creatures within 10 feet of you gain advantage on attack rolls, and enemies within 10 feet of you have disadvantage on attack rolls.

Fury Unleashed

At 20th level, your fury reaches its pinnacle, granting you immense power. As an action, you can enter a state of pure rage that lasts for 1 minute or until you are incapacitated. While raging, you gain the following benefits:

  • You have immunity to bludgeoning, piercing, and slashing damage.
  • Your weapon attacks deal an extra 2d6 damage.
  • Whenever you take damage, you can use your reaction to make a melee weapon attack against the creature that damaged you.

Once you use this feature, you cannot use it again until you finish a long rest.

Oath Of Fury Image

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