Sorcerer
Base Class: Sorcerer

Unlike most sorcerers, whose innate magic is powered by force of personality, you use your intellect to understand and master your mystic powers. You use your Intelligance rather then your charisma to determine all class features and effects relating to your sorcerer class, such as bonus spells per day, the maximum spell level you can cast, the save DCs of your spells.

Spellcaster Wizard Sage

Starting at 1st level your sorcerous and wizard scholarly pursuits, you have access to the wizard spell list per level

 

ARCANE BOLT

Starting at 1st level, you can unleash a ray of magic force as a Bonus Action targeting any foe within 30 feet as a ranged Spell Attack his ray deals 1d4 points of damage + 1 for every two sorcerer levels you possess. This damage is treated as a spell of a level equal to half your sorcerer level, and is a force effect. You can use this ability a number of times per day equal to 3 + your Charisma Modifier

Over Channel Knowledge

You can over channel your spells equal to damage that is 2d6 + your Intelligence modifier as a bonus action

Improved Spell Knowlege

You can choose one feature of one subclass of the wizard subclasses, and gain the 2nd level and the 6th level subclass features for that wizard subclass.

All around caster

You have studied the weave and explored your sorcerous abilities to an extent that you can choose 4 spells from 4th level to 6th level whether be Divine or Arcane, and cast them at will for 5 times plus your intelligence modifier + your proficiency bonus per dawn

Previous Versions

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2/17/2023 6:10:22 AM
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3/1/2023 2:07:50 AM
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