Base Class: Wizard
Those who choose to follow the Travel tradition embark on a narrow path, but those that reach the end of it can call themselves masters of transportation and logistics. Their unique blend of divination and transmutation is in high demand amongst caravan masters and seafaring captains looking to quickly and safely carry their goods from one destination to the next, but some Travel mages have made quite the name for themselves serving the military.
Mapping
You gain proficiency with either Cartographer's Tools or Navigator's Tools. You also gain proficiency in the Survival skill if you don't already have it.
Cartographer's Tools
You are proficient with Cartographer's Tools.
Navigator's Tools
You are proficient with Navigator's Tools.
Magical Explorer
At 2nd level, you have acquired knowledge of one type of natural environment and are adept at traveling and surviving in such regions. Choose one type of favored terrain: arctic, coast, desert, forest, grassland, mountain, swamp, or the Underdark. When you make an Intelligence or Wisdom check related to your favored terrain, your proficiency bonus is doubled if you are using a skill that you’re proficient in.
While traveling for an hour or more in your favored terrain, you gain the following benefits:
- Difficult terrain doesn’t slow your group’s travel.
- Your group can’t become lost except by magical means.
- Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger.
- If you are traveling alone, you can move stealthily at a normal pace.
- When you forage, you find twice as much food as you normally would.
- While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.
You choose additional favored terrain types at 6th, 10th and 14th level. At 14th level, you can also choose one type of favored terrain from the following: elemental plane of Air, elemental plane of Earth, elemental plane of Fire, elemental plane of Water, Feywild, Shadowfell.
Arctic
You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions.
Coast
You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions.
Desert
You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions.
Elemental plane of Air
You are particularly familiar with one type of extraordinary environment and are adept at traveling and surviving in such regions.
Elemental plane of Earth
You are particularly familiar with one type of extraordinary environment and are adept at traveling and surviving in such regions.
Elemental plane of Fire
You are particularly familiar with one type of extraordinary environment and are adept at traveling and surviving in such regions.
Elemental plane of Water
You are particularly familiar with one type of extraordinary environment and are adept at traveling and surviving in such regions.
Feywild
You are particularly familiar with one type of extraordinary environment and are adept at traveling and surviving in such regions.
Forest
You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions.
Grassland
You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions.
Mountain
You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions.
Shadowfell
You are particularly familiar with one type of extraordinary environment and are adept at traveling and surviving in such regions.
Swamp
You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions.
The Underdark
You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions.
Fast Travel
At 6th level, your walking speed increases by 10 feet. You also gain a climbing speed or swimming speed equal to your walking speed.
In addition, while concentrating, your group's travel pace is multiplied by a factor of 1.5 while on foot or mounted. At 10th level, while concentrating, your group's travel pace is multiplied by a factor of 2 while on foot or mounted, and you can move twice the normal amount of time (up to 16 hours) each day before being subject to the effect of a forced march. At 14th level, while concentrating, the speed of any vehicle you are travelling on is multiplied by a factor of 1.5.
Climbing
You gain a climbing speed equal to your walking speed.
Swimming
You gain a swimming speed equal to your walking speed.
Lay Of The Land
At 10th level, you can concentrate for a minute in order to gain knowledge of the surrounding territory. In the outdoors, this feature gives you knowledge of the land within a number of miles equal to your intelligence modifier of you. In caves and other natural underground settings or buildings, the radius is limited to 100 feet times your intelligence modifier.
You instantly gain knowledge about the following subjects as they relate to the area:
- terrain and bodies of water
- prevalent plants, minerals, animals, or peoples
- buildings
- planar portals
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest.
Teleporter
At 14th level, you can add the Teleportation spell to your spellbook, if you don't already have it. If the spell is in your spellbook, you can cast it without expending a spell slot. Once you cast this spell in this way, you can’t cast it in this way again until you finish a long rest.
If you've cast another Teleportation spell since your last long rest, you can also cast the spell provided by this feature to return yourself and/or all willing targets within range that this previous spell was cast on to the location they were in when that previous spell was cast. When doing so, you automatically arrive On Target.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/23/2023 8:11:19 AM
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15
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3
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2.0
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3/24/2023 9:53:49 PM
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14
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3.0
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Coming Soon
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3/24/2023 10:00:46 PM
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14
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0
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3.1
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Coming Soon
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