Base Class: Barbarian
The Path of the bear allows the user to become a bear and use the bears hitpoint but its own abilities
Totem of the Bear
At 3rd level, when you adopt this path, While raging, you have resistance to all damage except psychic damage. The spirit of the bear makes you tough enough to stand up to any punishment.
Show The Beast
At 6th level, you can choose to show the beast as a bonus action while raging a number of times equal to your proficiency bonus. Showing the beast wild-shapes you into a black bear giving you the appearance of a black bear, temporary hit-points equal to that of a bears health and making any 1 handed weapons into the melee attack for the bear. 2 handed weapons can not be used in the transformation. You also have the armor class of a black bear (11) when in this form.
Rabies Giver
When you hit a creature with your natural weapons while you are in bear form, the beast within you can curse your target with rabies. The target must succeed on a Wisdom saving throw (DC equal to 8 + your Constitution modifier + your proficiency bonus) or suffer one of the following effects (your choice):
- The target must use its reaction to make a melee attack against another creature of your choice that you can see.
- The target takes 2d12 poison damage.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Retaliation
Starting at 14th level, when you take damage from a creature that is within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.
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