Barbarian
Base Class: Barbarian

You are the outcast of your kind, sent away for your crimes, be they legitimate or otherwise. You may be a hunter, abandoned by your tribe for your savagery. Perhaps it was a disagreement that escalated beyond repair. Maybe you were merely in the wrong place at the wrong time. Whatever the reason might be, you are henceforth exiled and seen as nothing but trash by those who you had once called family. Now, defiant and alone, the only thing to drive you forward is the anger within. Take that anger and forge it into a weapon. One that you will use to fulfill your greatest desire. Will you bring justice to the door of your betrayers? Will you become the blade of vengeance, cutting down the vile? Or will you massacre them all, seeking to be the last thing they remember? Choose wisely, for you only have one life to waste: your own.

I Alone (6th)

The 6th Level version of "I Alone".

I Alone (10th)

The 10th level version of "I Alone"

I Alone (14th)

The 14th Level version of "I Alone".

Burned Bridges (Bonus)

The Dex Bonus from Burned Bridges.

I Alone

At 3rd level, you have come to realize your strengths. You can only rely on yourself, and none must be allowed to aid you. When raging, you can invoke Solitude. Solitude can be seen as the state of being alone. In this case, however, it is the desire to seek solitude during combat. By invoking this power, you gain Advantage on escape attempts from grapples or actions that would otherwise impede your movement. Additionally, you gain a base movement speed increase of 15 (increasing by another 15 at levels 6, 10, and 14).

Focus Undeterred

Would you run to reclaim your place among your people, or fight to be remembered despite them? The reason for your determination matters little, as no one will consider it while attempting to cleave you in twain. So do them the same courtesy. While raging, striking the same foe twice will break their guard, allowing you to attack them again as a bonus action. Using this bonus attack against the same target will half their movement speed (Rounded down to a whole value) for the following turn.

Burned Bridges

The loneliest roads are hardly the least traveled, but when things get tough, who can you truly depend on? The ones who turned their backs on you? If only. So if a bridge isn't already burned, then you need only a spark. At 10th level, you gain the ability to divide a group of enemies by rattling their trust. If you have wounded an enemy the turn prior, then you may use your next action to instill doubt in the rest.

One Man Army

You. Are. Alone. And that's okay. In fact, it's better than okay. Not only do others get in the way, but by now you can handle yourself and whatever gets in the way. Should it be considered a sad or lonely life you lead? Why should it? By now emotion is just as pointless as company, so leave both behind you, trampled and crushed to nothing. At 14th level, when you kill an enemy during combat you can choose to either recover your action for the round or gain a second action for the next. This ability can only be used once per combat and requires a short rest to be used again.

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