Fighter
Base Class: Fighter

You have mastered everything there is to know about swaying combat in your favor. Armies tremble at your charisma, empires quake and fall at the thought of your gaze. The power of the rizz flows through you. Fight hard  and never surrender, even when the odds are stacked against you. 

The Rizzler Begins

When choosing this subclass at level 3, your charisma score increases by 5 plus your proficiency bonus.

Additionally, you may attack multiple creatures at once with one swift attack. They must be within 5 feet of each other 

The Rizz Knight

Starting at 7th level, you may cast Charm Person, Hold Person, Dominate Person, Counter-spell, Cause Fear and Banishment at will a number of times per long rest equal to your proficiency bonus.  Charisma is your spell casting ability 

The Rizz Knight Rises

At 10th level, standing within 30 feet of any creature, whether they be an enemy or not, you may make a Rizz Check (Charisma Check) against their Wisdom. On a success, up to 10 creatures of your choice are enthralled by you and cannot act or speak unless it is to praise you or gaze at your magnificence.

On a fail (massive L), you cannot attempt this ability again until you have taken a long rest. This occurs out of pure embarrassment. 

2 Rizz 2 Lord

At 15th level, the power of your Rizz has become so powerful, that it cannot be contained. Your face is permanently morphed to be Rizzing constantly. Your jawline defined, chin enlarged, one eye brow raised and a devious smirk is forever stained on your person. 

Whenever a creature within 30 feet of you gazes at your face, they are automatically charmed by you.

 

One Rizz to Rule Them All

At 18th level, your power has become so powerful, that you are able to cast Power Word Kill at will equal to half your Charisma modifier rounded down.

Additionally, when within 30 feet of 4 or more hostile creatures, you can make a single attack against all of them in one turn. 

The Rizz Lord Image

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