Rogue
Base Class: Rogue

You focus on both a wide range of skills as well as specialties. Technicians can perform many roles in a party, but they excel at all of them.

Learning Through Experience

Starting when you choose this archetype at 3rd level, you gain proficiency in one skill, tool, or simple weapon of your choice each time you level up in the Rogue class.

Specialization

When you choose this archetype at 3rd level, you gain proficiency in ability checks made with an ability score of your choice. 

Charisma Ability Checks

You gain proficiency in Charisma Ability Checks.

Constitution Ability Checks

You gain proficiency in Constitution Ability Checks.

Dexterity Ability Checks

You gain proficiency in Dexterity Ability Checks.

Intelligence Ability Checks

You gain proficiency in Intelligence Ability Checks.

Strength Ability Checks

You gain proficiency in Strength Ability Checks.

Wisdom Ability Checks

You gain proficiency in Wisdom Ability Checks.

Magical Technique

At 9th level, your abilities reach supernatural levels. You learn one cantrip from any class's spell list. Dexterity is your spellcasting ability for it. 

Instructor

At 13th level, you become so proficient with your skills that your abilities help your allies. All non-hostile within 10 feet of you have half proficiency in skills you are proficient in, and proficiency in skills you have expertise in.

Specialized Reflexes

At 17th level, you are able to take on even the most difficult of tasks by applying combat skills to them. When when you make an ability check in a skill you are proficient with, you may roll Sneak Attack damage and add it to your roll. You may use this a number of times equal to your proficiency bonus, and you regain lost uses at the end of a short rest.

Previous Versions

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