Base Class: Wizard
Brewer of potions and alchemist.
Everyone Loves the Landlord
When you choose this school at 2nd level, you gain proficiency in the Insight and Persuasion skills if you don't already have them. Your arcane technique mixes magical training with the precision of a wasted dancer and the antics of a jester. You also gain proficiency with brewer's supplies if you don't already have it.
Another Drink Barkeep
Starting at 2nd level, you can use a bonus action to take the Use an Object action, providing that it is used to drink or administer a potion.
Brewmaster's Stout
Beginning at 6th level, you add double your proficiency when using Alchemist's Supplies. You also get a special magic item, it is a potion flask that removes the cost of making potions. Only one potion can be made inside it per day, pouring the potion into another container turns it to water, and any potion inside of it turns to water after a day has passed since it was made. You can only have one flask, and if you lose it you must spend 300 gp in materials to make a new one. By making a survival check of a DC decided by your DM, you can collect ingredients from the surrounding area in order to make certain potions using this flask and a set of Alchemist's Supplies. You can also buy the components at prices set by your DM when in a town. The list of potions you can brew expands when you reach level 14. You may either roll on this chart, or your DM will choose the one you make.
| d10 | Potion of... |
|---|---|
| 1 | A Strange Concoction (GMs Choice) |
| 2 | Growth |
| 3 | Greater Healing |
| 4 | Fire Breath |
| 5 | Poison |
| 6 | Resistance |
| 8-9 | Healing |
| 8-10 | A Strange Concoction (GMs Choice) |
I Can Handle Another
You become a master at the art of partying, this grants you a number of abilities upon reaching 10th level:
• You gain resistance to acid and poison damage.
• You gain expertise in insight checks to tell if someone is lying or telling the truth.
• You gain advantage on saving throws against being charmed.
Give Me Something Stronger
Starting at level 14, you gain access to the level 14 potion chart. You can choose to roll on either. You also gain access to a second flask, meaning you can make one secondary potion per day.
| d10 | Potion of... |
|---|---|
| 1 | A Strange Concoction (GMs Choice) |
| 2 | Heroism |
| 3 | Vitality |
| 4 | Superior Healing |
| 5 | Invisibility |
| 6 | Invincibility |
| 7 | Cloud Giant Strength |
| 8-10 | A Strange Concoction (GMs Choice) |
Woah!
Beginning at 10th level, you can use your clumsy movement to your advantage. When a creature makes an attack roll against you while you are drunk, you can use your reaction to stumble out of the way. The attack automatically misses you.
Once you use this feature, you can't use it again until you finish a short or long rest.
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