Base Class: Sorcerer
Through some circumstances in your life, you have been imbued with powers from multiple planes. Regardless of the way, your physical form has been forever changed, allowing you to more easily travel throughout the multiverse and resist the taxing effects on your body.
Additional Spell List
You learn additional spells when you reach certain levels in this class, as shown on the table below. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.
| Sorcerer Level | Spells |
|---|---|
| 1st | detect magic, shield |
| 3rd | blur, immovable object |
| 5th | blink, pulse wave |
| 7th | banishment, dimension door |
| 9th | steel wind strike, wall of force |
Transitive Warp
Starting at 1st level, you can momentarily slip between realities and reappear in another location. As a bonus action, you can expend a number of sorcery points up to your proficiency bonus to teleport to an unoccupied space you can see. You can teleport up to 10 feet for each sorcery point you expend.
Impose Disposition
Starting at 6th level, as an action, you can spend 3 sorcery points to touch another creature and force them to make a Charisma saving throw. On a failure, that creature is teleported to an unoccupied space you can see within 30 feet of you. You can spend a number of additional sorcery points, up to a maximum equal to your proficiency bonus. For each additional sorcery point expended, the creature is teleported up to an extra 10 feet and takes 1d10 force damage.
A creature can willingly fail this saving throw.
Interplanar Form
As an action, you can spend 5 sorcery points to split your body between planes. While in this form, you gain the following abilities:
- You can move through creatures and solid objects as if they were difficult terrain. If you end your turn in a solid object, you take 1d10 force damage. If the effect ends while you are inside a solid object, you instead are shunted to the nearest unoccupied space, and you take 1d10 force damage for every 5 feet traveled.
- You have resistance to bludgeoning, piercing, and slashing damage from nonmagical sources.
- You gain a flying speed equal to your walking speed, and can hover.
This form lasts for 10 minutes, or until you fall unconscious or end it early (no action required).
Skim Planes
Beginning at 18th level, you can expend sorcery points to cast the plane shift spell without expending a spell slot. You can target one creature for every 3 sorcery points you expend.
Previous Versions
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4/15/2023 7:49:59 PM
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