Cleric
Base Class: Cleric

You are driven to hunt for a god that will side with a hunt of any kind like a traditional hunter that would worship Melora, a person who hunts monster would worship Kord or Bahamut, One that hunt undead would worship The Raven Queen, If you hunt criminals or bounties may worship Avandra or Erathis. As a religious hunter you must show strength for those who can't but some will hunt innocence and the prey depends on what's Infront of them.

Bonus Proficiencies

At 1st level, you gain proficiency with martial weapons.

Efficient Hunt

From 1st level, You are driven to purpose and hunt with peek efficiency to honour your god. You can use a bonus action to gain advantage on your next attack.

You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest.

Channel Divinity: Know Thy Prey

Starting at 2nd level, you can use your Channel Divinity to gain better knowledge of your prey. As an action, choose one creature you can see within 60 ft. You immediately learn whether the creature has any damage immunities, resistances, vulnerabilities, weaknesses, and strengths and what they are if the creature is not hidden from divination magic.

Extra Attack

You can attack twice, rather than once, whenever you take the Attack action on your turn.

Divine Strike

At 8th level, you gain the ability to infuse your weapon strikes with divine energy. On each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d6 damage of the same type dealt by the weapon to the target. When you reach 14th level, the extra damage increases to 2d6.

Hunter's Skill

At 17th level, When you use Efficient Hunt the next attack against you has disadvantage.

Previous Versions

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4/23/2023 12:55:30 PM
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