Fighter
Base Class: Fighter

Psi Blades kill enemies with incorporeal mental weapons made from their psionic prowess. They are usually used as assassins or commanders. Gith particularly favour this path in battles against mind flayers.

 

Psionic Weapon

At 3rd level, as an action, you can magically create a Psionic Weapon which deals 2d4 psychic damage, looks like a translucent purple longsword and it has the finesse and light properties. This weapon only works for you - any other creature who tries to touch this weapon passes through it and takes that weapons damage. At 4th, 6th, 8th, 12th, 14th, 16th and 19th level, this damage increases by 1d4.

Psionic Shield

At 7th level, you now have a shimmering transparent purple barrier around you that gives you resistance to psychic damage, and adds 3 to your armour class.

Psionic Blast

At 10th level, as an action, you can psionically blast another creature you can see within 1000 feet. The attack bonus is your intelligence modifier plus your proficiency bonus, and on a hit the creature takes 2d6 psychic damage. This attack deals an extra 1d6 of damage at 12th, 14th, 16th and 19th level.

Psonic Soul

At 15th level, your being has become so suffused with sonic power that it begins to leak out of you. You learn the mage hand cantrip, and the hand is invisible. In addition, you can cast the telekinesis spell once per long rest.

Psonic Mind

At 18th level, your mind has become a fortress against attack, and none can penetrate it. You now have immunity to psychic damage and the charmed condition. in addition, you are immune to all effects that would read your mind, reduce your charisma, intelligence or wisdom score, and effects that would effect your memory or personality in any way.

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