Sorcerer
Base Class: Sorcerer

Those who take on the path of the Phoenix embrace the reviving power of fire which kindles like a second life within them. This power gives them a specialty in spells dealing with fire and the ability to revive themselves after being struck down. Phoenix sorcerers train with the sword alongside spellcasting, giving them a uniqueness in combat as they cast spells and wield weapons at the same time.

Reborn

Like the Phoenix which you embody, your soul can be reborn from death. The first time that you would fall to zero hit points or below, you instead explode into flame and your wounds are sealed causing you to regain hit points equal to half of your hit point dice pool. Each creature within 30ft of you must make a DEX saving throw taking PBd6 fire damage on a fail or half as much on a success. You may use this ability once, regaining the use after a long rest.

Swordplay

You have learned the skill of weaponry alongside that of your spellcasting. You gain proficiency in simple and martial weapons.

Scorger

Starting at 6th level, you are starting to gain mastery of fiery magic. When you cast a spell that deals fire damage, you may reroll any damage dice. When you reroll damage, you must keep the new result.

Sword and Spell

You are fluid with using both magic and weapons simultaneously in combat. Whenever you cast a spell on your turn, you may immediately make a weapon attack against a creature within range or vice-versa.

Soul of Flame

You are a titian of fire and your power can revive you from the worst of blows. Your Reborn trait now causes you to regain half you hit points plus your CON modifier. Additionally, you may take an action and burst into flame and sprout wings of fire for one minute. During the duration, you gain a flying speed equal to your walking speed, you shed bright light and uncomfortable warmth out to a radius of 60ft, and deal maximum damage when dealing fire damage.

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