Paladin
Base Class: Paladin

The Godforsaken are Paladins who were abandoned by their deity or had their divine connection severed by an unknown force, their powers no longer surge from their connection and belief, but rather the emotion of abandonment that they feel. They are fueled by vengeance or their wish for redemption and want nothing less than what they deserve.

Channel Divinity

At 3rd level, you gain two Channel Divinity options:

Ferocious Vengence - As a reaction to taking damage, you can lash out in revenge with a burst of emotional energy dealing 3d8 psychic damage to all creatures of your choice within 10 ft.

Unwanted Affliction - As an action, you can cause a sense of neutrality in the enemy. Each creature affected will not attack in their next turn and take 2d12 psychic damage. If attacked in this time frame they will lash out and automatically hit the creature that attacked them.

Blasphemy

At 3rd level, you gain the ability to cause a normally Blasphemous act, as the gods have averted their gaze from you. You can perform a blasphemy a number equal to your wisdom modifier amount of times, regenerating on a long rest. You learn 1 blasphemy every 3 levels.

(I cant be bothered to go through the process of making options so just write down which ones you chose and can use, ok?)

Blasphemies:

  • Defy Death - If a creature within 15 ft. of you fails a death save you, as a reaction can force that creature to expend a hit dice to heal and revive said creature. In return, the next healing you take is reduced by half.
  • Extinguish the arcane - When a creature you can see targets you with a spell of a lower level than your proficiency modifier, as a reaction you can cancel the casting of the spell which still uses the spell slot. In return, you cannot cast a spell of a level above your proficiency modifier next round.
  • Shatter the Weave - As an action, you can create a small antimagic field with a 10 ft. radius centred on a point within 60 ft. This field stays for one hour.
  • Cancerous Growth - As an action, you can cause a cancerous growth to appear on the next creature you attack. This will deal 1d6 necrotic damage at the end of their turn until removed. However, they gain a random damage resistance.
  • Violate Gravity - As a reaction to taking fall damage you can cancel the entire taken fall damage however, you are encumbered for the next 10 minutes.
  • Cause Famine - All creatures within 15 ft. of you gain a level of exhaustion, including you.
  • Insomnia - You can cause a creature to gain the drawbacks of not sleeping for long, but your movement speed is halved until that creature dies or sleeps.
  • Taunt - As an action, you can force any amount of creatures within 50 ft. of you to target you for the next three turns.

 

Aura of Gratitude

Starting at 7th level, you and friendly creatures within 10 feet of you gain 1d10 additional healing to all incoming healing.

At 18th level, the range of this aura increases to 30 feet.

Divine Impurity

Beginning at 15th level, you may use your reaction to shift a condition that would be applied to you to a creature within 15 ft.
Once you do this you can't do so again until you finish a long rest.

Additionally, you can sense Undead and Fiends within 100 ft.

Crown of the Godless

At 20th level, you are resistant to all damage caused by celestials. Additionally, all undead and fiends act neutral towards you.

Once per long rest, you can make a light grey halo appear above your head for 1 minute. While this is active you are resistant to a damage type of your choice and you deal an additional 3d8 force damage on all attacks.

Previous Versions

Name Date Modified Views Adds Version Actions
5/3/2023 4:54:49 PM
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