Fighter
Base Class: Fighter

The archetype of the mythic hero is steadfast in the face of adversity. They never back down from a force of villainy no matter the difficulty. Those that follow the path of the mythic hero are considered to be the strongest of the strong.

Mythic Skill

At level 3 when you pick the mythic hero archetype you gain proficiency in one skill of your choice and one tool of your choice. At level 10 you may pick one more skill and at 18 you may pick one additional skill.

Mythic Heroism

Starting at level 7 You have advantage on all saving throws again fear effects and when ever you succeed on such a check any allies within 10 feet of have advantage as well.

Enhanced Mythic Skill

Starting At level 10 Pick a skill to become proficient in.

Mythic Dexterity

Starting at level 10 Gain proficiency in dexterity saving throws.

Mythic Strength

Starting at level 15 You are considered one size category larger when determining your carrying capacity and you push/pull capacity. In addition you gain a bonus to damage when using a melee weapon equal to your strength modifier. If you already use your strength modifier for the damage of the weapon that bonus doubles.

Superior Mythic Skill

Starting at level 18 Choose a skill to gain proficiency in. 

Mythic Power

Starting at level 18 you have transcended you limits when you drop to or below 0 hp while in battle you instead drop to 1 hp and may use your reaction to roll any remaining hit dice you have left healing for that total.

You may only use this feature once per encounter after an initiative roll is made.

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