Base Class: Barbarian
The path of the Rhino is a solitary one, one where one is both the shield and the spear. Which will you chose to embody most? The unstoppable spear or the unbreakable shield? The choice is yours.
Impact of the Rhino
3rd-level Path of the Rhino feature
Both in and out of rage, you gain immunity to damage due to gravity either by a spell's consequences or from falling. And on landing you produce a 30 foot shockwave of thunder damage based on how much damage you would've taken from falling otherwise. All entities that can suffer damage from this must make a dexterity saving throw against the constitution saving roll of the barbarian, taking half damage on a successful save.he attack to miss you.
Charge
You may use your dash action to impact every enemy in a straight line of 30 feet and gain 10 ac for each one that fails a dexterity save to get out of the way until your next turn.
Skin of Steel
6th-level Path of the Rhino feature
You harden your skin and gain your proficiency in d20 temporary health, you may not reuse this ability until your temporary health is depleted.
Roaring Fury
10th-level Path of the Rhino feature
When you enter rage, increase the dice you roll for damage from weapon attacks by one step. A d4 to a d6, a d6 to a d8, a d8 into a d10, and a d10 into a d20.
Stomp
14th-level Path of the Rhino feature
The beast that you are, is so full of rage that when you use your action to stomp the ground, all enemies within 90 feet stop in fear for one turn unless they have legendary resistances.
Comments