Base Class: Barbarian
Path of the Abomination Barbarian's rage has consumed them, each and every time they draw out their ungodly power through raging their body is changed, altered.
Who Needs Smarts When you have Strength
3rd-level Path of the Abomination feature
When you enter your rage, you can sacrifice processing power within your mind focus your energy and very life essence on being stronger.
When you enter a rage you can temporarily reduce your int score by any amount and increase your strength by the same amount, you cannot exceed 30. Your int cannot go below 3.
Transcendent Anger
6th-level Path of the Abomination feature
The feral power within you increases, your rage feels limitless. you can alter your essence even further preventing your mind from being your weakness.
While raging, if you are charmed by an enemy and wouldn't normally be able to attack them, you can expend another use of your rage as a bonus action to end the charm effect.
Unstoppable Monster
10th-level Path of the Abomination feature
Your power and your fury allow you to move faster and with more force.
You can dash as a bonus action.
Also if you use this feature to dash you can make an additional melee attack as part of your bonus action, on a hit the creature makes an opposed strength check, on a failure is knocked prone.
You can only attack that creature this turn.
Strength above all else
14th-level Path of the Abomination feature
Your call to strength trumps all else, you have mastered control over your own body and death will not hold you back. As you can permanently shut off aspects of yourself your strength is all that remains.
While raging, if you would be knocked unconscious as a result of being on 0hp, you can choose to permanently reduce your Intelligence, Wisdom or Cha by 2 (can be a reduction of 2 in one stat or 1 in 2 different stats) and you regain your Hp equal to your Barbarian level x 5.
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