Base Class: Cleric
Practitioners of the Domain of Wealth typically follow Waukeen - The Golden Lady, the goddess of wealth, trade and commerce. Clerics of her order are master negotiators and sometimes, con-artists. To them, there is nothing that cannot be resolved by flashing some gold at someone.
Domain Spells
You gain domain spells at the cleric levels listed in the Wealth Domain Spells table. See the Divine Domain class feature for how domain spells work.
Wealth Domain Spells
Cleric Level | Spells |
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1st |
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3rd |
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5th |
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7th |
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9th |
Wealth's Payoff
You gain proficiency in the Persuasion skill.
Financial Incentive
Money talks. As an action, you choose a number of allied creatures within 30 feet of you equal to your proficiency bonus. You pay each 1gp, granting them advantage on the next attack roll, an ability check, or a saving throw they make. The ability fails if you do not have enough gold to pay.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Channel Divinity: Boon of Offering
Starting at 2nd level, the cleric can use Channel Divinity to gain their deity's boon with an offering of gold.
When the cleric hits a creature with a melee attack, and makes an offering in Gold Pieces up to 5 + twice his or her cleric level, they are able to deal additional Force damage equal to the gold offered.
Glint of Distraction
Gold can prove to be both an incentive and a distraction. When an allied creature that you can see within 30ft is attacked, you can use your reaction to throw up to 5 + twice his or her cleric level gold pieces at the attacker. This distracts them, reducing the damage dealt by the gold thrown.
Gold Talks
Gold talks, and so do you. You gain expertise with the Persuasion skill and roll Persuasion with advantage whenever you make a bribe.
Savvy Investor
The benefits of your Financial Incentive and Glint of Distraction features now works on creatures you can see within 60ft. Moreover, when you use Glint of Distraction to reduce damage dealt by a creature, that creature takes force damage equal to half the gold spent.
Previous Versions
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5/22/2023 3:48:51 PM
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5/23/2023 7:01:17 AM
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1.5
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5/23/2023 3:19:22 PM
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