Base Class: Fighter
Your study of nature has allowed you to wield the elements in combat. Intelligence is your spellcasting ability
Bonus proficiencies
3. You gain proficiency in nature
Nature Savant
3. You gain two cantrips that can deal damage of the following types: acid, fire, cold, lightning, thunder, poison
Elemental Attack
3. As a bonus action, you summon the power of nature. Your weapon attack damage can now be one of the following types: acid, cold, fire, lightning, thunder, poison. This effect last for 1 minute or until incapacitated.
You can use this feature a number of times equal to your proficiency bonus and you regain all uses when you finish a long rest
Natural Defense
7. You gain resistance to your chosen damage type when you activate elemental attack
Expertise
7. You gain expertise in nature
Natural Recovery
10. You regain all expended uses of elemental attack after a short rest
Improved Natural Defense
15. You can cast a 1st level absorb elementals at will. You can absorb poison attacks with the spell and add the extra 1d6 to all weapon attacks. The resistance stacks with natural defense
Improved Elemental Attack
18. When elemental attack is active you can add your intelligence modifier to your damage in addition to your normal damage modifier.
Elemental attack now last for 10 minutes
Previous Versions
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5/27/2023 10:23:38 AM
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6
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0
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Coming Soon
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5/27/2023 10:34:37 AM
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10
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0
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Coming Soon
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