Base Class: Sorcerer
You have an attuned skill of contacting those who have passed beyond the mortal veil. The ability to speak with those who have died long ago is in your blood, and you utilize this same skill in your own life. Whether you come from a family or seances, or have gained these skills through some sort of event or accident, your life is intertwined with the many past lives that people have lived years prior. Will you use this connection with the spirits for self reward, or will you help the world around you with knowledge of previous souls.
Spiritual Magic
1st-level Spirit Sorcery feature
You learn additional spells when you reach certain levels in this class, as shown on the Spiritual Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.
Spiritual Spells
| SORCERER LEVEL | SPELLS |
|---|---|
| 1st | dissonant whispers, protection from evil and good |
| 3rd | see invisibility, borrowed knowledge |
| 5th | blink, speak with dead |
| 7th | death ward, phantasmal killer |
| 9th | legend lore, scrying |
Supernatural Sense
Starting at 1st level you are able to open your mind to the places and people around you, sensing strong emotion and spiritual presence. When in a specific location or place that is a reasonably small size, such as a building, room, or graveyard, you can use an action to activate this ability. When doing so, you learn of strong emotions that are tied to this location. This is an emotion that may have to do with the history or past events of this location. These emotions can be anything from sadness, to anger, to joy, to other more specific feelings like claustrophobic or nostalgic. This ability can be used an amount of times equal to your proficiency bonus per long rest.
Beyond the Veil
Starting at 6th level you can use your unique talents to see past the the mortal veil, and gain a glimpse of past lives. You can use an action to activate this ability, and it lasts for 10 minutes. During this time you can see beyond the world of the living, and see any spirits that may be within 60 ft. of you. You cannot directly communicate with these wandering souls, but for the duration you can see them moving, and doing certain tasks that they may have done in their lifetime. Some may be reliving the moments before their death, and others may just be going about their daily life as if nothing has changed. Once these 10 minutes are over, your vision returns to normal. You can use this ability an amount of times equal to your proficiency bonus, per a long rest.
Wisdom of the Past
Starting at 6th level you have learned how to connect with the dead, and turn to them for guidance in a way that nobody else can. Whenever you cast the Speak with Dead spell, you no longer need a physical body of the individual you are speaking to. You can instead cast the spell on any spirit you can see within your range while using your "Beyond the Veil" ability.
Spirit Stride
Starting at 14th level you can alter your physical body, becoming partially opaque and spiritual in form. You can use a bonus action to enter this form, and it lasts for 1 minute. During this time you can pass through walls, objects, and people as if they were difficult terrain. On your subsequent turns after activating this ability, you can use a bonus action to ensure your body stays ethereal in nature, causing every attack roll against you until your next turn to be made with disadvantage. You can leave this form using another bonus action. This ability can be used once per long rest.
Séance
Starting at 18th level you can reach out to any individual that has died in the past in order to speak and converse with them, no matter where their spirit or soul may be. If you know this individual's name, you can spend 10 minutes to set up this ritual, and after these 10 minutes you will be able to speak directly with this individual. This conversation you have will last for 10 minutes, after which the spirit or soul of the individual will return to whatever plane it was pulled from. During this time you can ask any sort of questions you would like, but the spirit does not have to answer if it has reason to. For the most part, the spirit will act in the same way that they did in their life, meaning if they saw you as an enemy for whatever reason, they may not be inclined to answer your questions. This ability can be used once per long rest, and once you have casted it on a specific spirit, it cannot be casted to contact that same spirit again.
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