Warlock
Base Class: Warlock



Expanded spell list
Spell list

Cantrip

Thorn-Whip, Sapping Sting

2nd level 

Wither and Bloom, Spike Growth

3rd

Erupting Earth, Vampiric Touch

4th

Blight, Guardian of Nature

5th

Maelstrom, Contagion 


Level 1:  Presence of Decay

Starting at 1st level, your patron bestows you the ability to generate decay and death around you. As an action all creatures within 10 ft of you must make a Con saving throw equal to your spell save DC. This will last for 1 minute. On a failed save creatures inside of the circle become infected by your spores of decay. And take 1d4 necrotic damage every round. The effect of the decay will last for 10 minutes. If a creature dies while this effect is active the creature is reanimated keeping its stat block for an amount of time equal to your PB, you can only have one creature held this way at a time.


Starting at level 10 the auras range increases to 20 ft. and increases damage to 1d12.



Level 6: Hand of Decay

Starting at 6th level, 

 

As a bonus action you can summon a claw like weapon that can deal 1d8 necrotic damage upon hitting a target they must make a CON saving throw equal to your warlock spell save DC, on failure target takes poisoned condition and take an additional 1d8 necrotic damage on success take half of the damage and the target is not poisoned, you regenerate HP equal to the damage dealt by the necrotic damage from the saving throw.

This lasts for 1 minute

This weapon classifies as magical

 

At 10th level deals an additional 1d8 on the Saving throw, At 14th level deals an additional 1d8 on the saving throw

 

Level 10: Deathly Ally 

As an action you summon a rotting treant within 15 ft, of your location. The dm will have the stat block for the Treant. The Treant will Roll its own initiative, you are able to give it commands as a free action. You also gain resistance to necrotic damage.

 

Level 14: Grath-Ür’s Child
You transform into an aspect of decay embracing your new form. The hand of decay becomes a permanent weapon as if it was your own hand, You gain immunity to poison and poisoned condition, and no longer need to breathe, Additionally you can summon the armor of Grath-Ür  as a bonus action. It functions as plate mail with none of the restrictions. Will last until combat is over

 

While the armor is on you are able to use the armor to cast the spell Grasping vine at will. The armor will maintain the concentration. You are able to use this feature to pull yourself towards a target as well.  a number of times equal to your PB bonus.

Presence of Decay

Starting at 1st level, your patron bestows you the ability to generate decay and death around you. As an action all creatures within 10 ft of you must make a Con saving throw equal to your spell save DC. This will last for 1 minute. On a failed save creatures inside of the circle become infected by your spores of decay. And take 1d4 necrotic damage every round. The effect of the decay will last for 10 minutes. If a creature dies while this effect is active the creature is reanimated keeping its stat block for an amount of time equal to your PB, you can only have one creature held this way at a time.


Starting at level 10 the auras range increases to 20 ft and increases damage to 1d12.

Additional warlock spells

Cantrip

Thorn-Whip, Sapping Sting

2nd level 

Wither and Bloom, Spike Growth

3rd

Erupting Earth, Vampiric Touch

4th

Blight, Guardian of Nature

5th

Maelstrom, Contagion 

Hand of Decay

As a bonus action you can summon a claw like weapon that can deal 1d8 necrotic damage upon hitting a target they must make a CON saving throw equal to your warlock spell save DC, on failure target takes poisoned condition and take an additional 1d8 necrotic damage on success take half of the damage and the target is not poisoned, you regenerate HP equal to the damage dealt by the necrotic damage from the saving throw.

This lasts for 1 minute

This weapon classifies as magical

Deathly Ally

As an action you summon a rotting treant within 15 ft., of your location it has the treant Your dm will have the stat block. It will roll its own initiative and take no action to give commands to. You also gain immunity to disease and resistance to necrotic damage.

Grath-Ür’s Child

You transform into an aspect of decay embracing your new form. The hand of decay becomes a permanent weapon as if it was your own hand, You gain resistance to poison and poisoned condition, and no longer need to breathe, Additionally you can summon the armor of Grath-Ür  as a bonus action. It functions as plate mail with none of the restrictions. Will last until combat is over

 

While the armor is on you are able to use the armor to cast the spell Grasping vine at will.The armor will maintain the concentration. You are able to use this feature to pull yourself towards a target as well.  a number of times equal to your PB bonus.

Previous Versions

Name Date Modified Views Adds Version Actions
6/7/2023 6:55:47 PM
7
0
--
Coming Soon
6/10/2023 1:15:20 AM
12
0
1.1
Coming Soon
6/10/2023 1:27:44 AM
16
0
1.2
Coming Soon
6/10/2023 1:32:07 AM
16
0
1.3
Coming Soon
6/10/2023 3:16:28 AM
26
1
1.4
Coming Soon
6/10/2023 3:22:59 AM
25
0
--
Coming Soon
6/10/2023 3:25:51 AM
24
0
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes