Base Class: Sorcerer
Perhaps you were a born liar, a bit more literal than usual. Maybe you got a little too close to the feywild at some point. Whatever the reason, the power of trickery and illusion runs bone-deep in you, soaking into your heart, mind, and soul.
DISCLAIMER:
This subclass is NOT prepared by me, this is only a copy of the class accessible under this link: www[dot]gmbinder[dot]com/share/-LGD1Ee8cjr1Q6U0_qTK
All credit goes to the original designer.
Illusiory Magic
Starting at 1st level, you have an innate knack for deception that goes above and beyond the talents of most sorcerers. When you have the opportunity to learn a new sorcerer spell (or replace one you already know) you can instead choose an illusion spell from any class spell list. You must otherwise obey the normal restrictions on choosing spells.
Bonus Proficiencies
At 1st level, you gain proficiency in the Deception and Persuasion skills, if you aren't already proficient.
Illusory Touch
At 1st level, you know the Minor Illusion cantrip.
Starting at 2nd level, you also learn the silent image spell, and may cast it without components by spending 2 sorcery points.
These spells don't count against your normal limit of spells known.
Additionally, when you cast a spell gained from this feature, other creatures have disadvantage on Intelligence (Investigation) checks to inspect your illusions.
Reflexive Mirroring
You add Mirror Image to your list of known spells, if you didn't already know it, and it doesn't count against your limit of spells known.
Starting at 6th level, you may spend 2 sorcery points to cast Mirror Image as a reaction to you getting hit by an attack.
Instinctive Illusion
Starting at 14th level, when you spend a spell slot of 1st level or higher to cast an illusion spell, regain a number of sorcery points equal to the level of the spell slot expended.
Subjective Reality
Starting at 18th level, you are able to interact with an illusion you created as if it was real.
For example, you could cross an illusory bridge, or pass through an illusory door, or ride on the back of an illusory dragon, and so on.
This benefit applies only to you.
You can't use this feature to interact with other elements of the environment that are not part of the illusion.
For instance, you couldn't pry open a real door with an illusory crowbar, etc.
Comments