Warlock
Base Class: Warlock

The Stars are an odd, powerful form of godlike energy, that controls time, space, reality, and much more.  Warlocks who make pacts with this pure form of power become powerful, but extremely unstable.  These Warlocks have illusory powers as well as a powerful combat prowess.   The origin of the Stars is unknown, however we know that the Stars control the branches between planes of existence and even different realities.

Stary Manifestation

You gain a powerful form by your patron, giving you abilities in combat. After you roll initiative, you go into a semi-translucent state with stars speckled . In this state, you gain multiple abilities.
• You gain resistance to 1 damage type of your choice
• Your walking speed increases to 40
• You can take a cunning action an amount of times equal to your proficiency bonus per long rest
• If you use a weapon attack, use Charisma instead of Strength or Dexterity.
These effects end after combat.

 

Starry Blur

You blur, leaving an almost real copy of yourself wherever you go.   Whenever you Dash, attacks have disadvantage on you until the start of your next turn.  You can't dash for the next turn after this happens.   Also you gain a second attack when you take the attack action.  This happens only when you're in your starry manifestation.

Enchantment of Light

The Stars enchant you to have an advantage in battle, giving you a sly trick to use against your enemies .

You can change all damage you deal on your turn into radiant damage an amount of times equal to your proficiency bonus. If this is done against a fiend or undead, all attacks against that creature until the end of your next turn have advantage or alternatively, it has disadvantage on all attacks against other creatures.

You deal an extra 1d8 radiant damage on all attacks and spells when you use this ability

Brightest Star

You radiate with pure power, glowing and shining at all times,  you are always in your star form.  Any changing abilities change when you roll initiative.  Your movement speed becomes 65 and you get a 65 foot flying speed and always are considered hovering.  Along with that you get 3 attacks for the first 3 turns you take.  You also gain resistance to force damage.  You glow 30 feet of bright light and 30 feet of dim light as well.  This works on magical darkness too.  As well as all these effects, you gain a +3 to initiative and if you go first, you can dash for free.

Gift of Skill

You are gifted skills you once didn't have by the Stars.  You gain proficiency in medium armor, martial weapons, and Dexterity and Constitution saving throws.

Previous Versions

Name Date Modified Views Adds Version Actions
5/10/2023 6:38:17 PM
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5/11/2023 12:37:28 PM
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5/17/2023 12:54:32 PM
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5/20/2023 7:56:33 PM
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6/24/2023 6:28:15 PM
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