Barbarian
Base Class: Barbarian

Barbarians who follow the path of the Ethereal Warrior tap into the mystical connection between the material plane and the ethereal realm. These warriors have learned to harness the elusive energies of the ethereal plane, granting them supernatural abilities and a unique fighting style. They become a bridge between worlds, blending martial prowess with ethereal power to become formidable adversaries on the battlefield.

Ethereal Warriors are adept at shifting into an ethereal state, becoming partially untethered from the material plane. In this form, they can resist damage, move effortlessly through solid objects, and even evade attacks. Through their connection to the ethereal realm, they are able to manifest ethereal weapons, which hover beside them, striking their foes with spectral force. As they advance, their mastery over these weapons grows, granting them increased mobility and devastating strikes. The Ethereal Warrior also develops an uncanny insight, gaining divinatory abilities that allow them to perceive and understand magical energies and hidden truths.

In the midst of battle, the Ethereal Warrior can assume an ethereal form, becoming an almost untouchable force. They strike fear into their enemies' hearts, as attacks seem to pass right through them, while they retaliate with precise and devastating blows. Their connection to the ethereal realm grants them heightened resilience, making them difficult to harm, and they possess the ability to release surges of ethereal energy that devastate their foes. They are protectors of the balance between the planes, champions of ethereal might and martial skill.

 

Ethereal Shift

At 3rd level you gain additional benefits while Raging. During a Rage, as a Bonus Action, you can enter an ethereal state until the end of your turn. While in this state, you gain the following benefits:

  • You have resistance to all damage types.
  • Attacks against you have disadvantage.
  • You can move through creatures and objects as if they were difficult terrain.
  • You cannot make attacks or use actions that would deal damage.

You may use this ability a number of times equal to your Wisdom modifier, after which you must complete a long rest. You may not enter this Ethereal State while Incapacitated, Unconscious, or affected by an effect that reduces damage, or partially or completely transfers your body or mind to another Plane.

Ethereal Weapon

At 6th level, you gain some small mastery over the dreamlike malleability of the Ethereal Sea. As a Bonus action, you can manifest an ethereal weapon. This weapon takes the form of a spectral melee weapon of your choice. The weapon hovers within 5 feet of you and lasts for 1 minute or until you are incapacitated. While the weapon is manifested, you can use your Bonus Action to move it up to 30 feet and/or make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to your Barbarian level plus your Constitution modifier. The weapon does not incur or make Opportunity Attacks. You may summon this weapon a number of times equal to the number of times you may Rage before a long rest.

 

Ethereal Secrets

At 10th level, your connection to the ethereal realm grants you profound insight and mystical perception. You gain the following benefits:

Ethereal Knowledge: You gain proficiency in both the Arcana and Insight skills, reflecting your heightened understanding of magical forces and the intentions of others.

Ethereal Sight: You can perceive the ethereal plane and creatures that reside within it. You have Truesight with a range of 10 feet, allowing you to see into both the material and ethereal realms.

Ethereal Casting: Once per short rest, you may cast one of the following spells as a ritual: Detect Magic, See Invisibility, or Identify. This does not expend any spell slot; however, it still requires all its material components. When cast this way, the spell's range expands to 120 feet. 

Ethereal Weapon Mastery

At 14th level, the following improvements apply to your Ethereal Weapon ability:

  • Increased Movement: The movement speed of your Ethereal Weapon increases to 50 feet.
  • Enhanced Damage: The damage dealt by your Ethereal Weapon increases. Whenever you make a melee spell attack with your Ethereal Weapon, the target takes force damage equal to 2d8 + your Barbarian level plus your Constitution modifier.
  • Ranged Option: As a Bonus Action, you can choose to manifest an ethereal ranged weapon instead of a melee weapon. This ranged weapon has a range of 60/240 feet and uses your Strength or Dexterity modifier for the attack and damage bonus rolls. The damage dealt by the ethereal ranged weapon is the same as if it were a melee attack.
  • You may choose instead to wield your Ethereal Weapon, melee or ranged, and all your attacks become the attacks of the Ethereal Weapon, matching its magical quality and damage.