Monk
Base Class: Monk

Your fighting spirit surrounds your body only visible to those with magic sight or I can see invisible objects. How are you wield and utilize it is up to you. 

Aura

3rd-level  Aura 

As a Bonus Action an aura envelopes, your body it is invisible to all except with Magical vision, it appears just around your body you may choose to apply one of the Following effects. You can use a bonus actions to switch between the different effects. The aura can stay up to five minutes at a time before it must be reactivated. You can use the Aura effect the amount of times Equal to half your Monk Level. You regain them on the long rest. 

You can Activate two effects active at level 8, three at 14  and Four at 20

Types of Aura  Effects
Hands  As the aura concentrates in your hands, you can add your wisdom modifier to attacks and damage. 
Body The aura on your body seconds, allowing you to reduce physical damage once per turn by your current Monk die 
Eyes  The aura envelops your eyes I loving you to see invisible creatures and objects, as well as giving you advantage of perception checks 
Legs As the aura envelops your legs, do you feel a surge of speed increasing your movements feet by 10 feet
Joints  You feel the aura almost pass into your body loosening all the joints in your body. You have advantage on acrobatics checks.
Lungs

As the aura is inhaled into your lungs, you feel it coat them allowing you to Breathe in difficult to breathe areas ( water breathing, high altitudes and filtered in poison gas ) 

Aura Manipulation

6th-level  Way of Aura 

You were able to further manipulate the aura around your body giving you one additional Aura ability. 

At level 15 you may choose two abilities to activate it once. 

Sharpen: using one key point, your aura takes on an almost spiky appearance, allowing you to change the damage tape of your alarm strikes to Slashing or Piercing 

Elastase: using one key point your aura takes on a more rubbery gum, from edge, allowing you to mould and shape it outside your body. You can create globules of the aura that have a gum like appearance you can create as many as proficiency you have.   They have both the elasticity and consistency of rubber and Gum and can be used to stick to two surfaces and each globule can be stretched up to 30 feet and you can use a bonus action or reaction to return it to its original form pulling both ends back together. You can attach these globules as a bonus action or reaction if a creature misses an attack. 

Elemental Aura: using one key point your aura takes on the image of one of the elements adding one D6 of whichever elemental damage you decide. 

Acid, Fire, Cold, Bludgeon ( Earth), Slashing (air) and Lightning

Aura of Life

11th-level Way of  Aura

Once per day when your hit points are reduced to zero while your aura is active and vanishes into your body restarting your heart and healing you half your monk level. 

 

Aura Master

17th-level Way of  Aura

Additional abilities no longer cost Ki points. 

Previous Versions

Name Date Modified Views Adds Version Actions
7/9/2023 10:51:05 PM
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