Ranger
Base Class: Ranger

Lightbringers are born through a powerful connection to the stars whether a gift given or a skill learned they can commune and create constellations of their own making them powerful combatants and inspiring showmen. Though rarely hermits they detest large cities and places where it is hard to see the stars, making themselves more at home in the isolation of mountain peaks or the small communities and towns on the edges of civilization.

Brilliant Light

At 3rd level, whenever you make an attack, regardless of its result you may choose to infuse it with starlight, starlight attacks gain the following effects:

  • All damage dealt by this attack is Radiant Damage
  • If the attack hits it summons a Point of Starlight on a space adjacent to the target.
  • if the attack fails to hit, a Point of Starlight is summoned adjacent to you

You can have as many Points of Starlight summoned at a time as half your level, any time you would summon a Point of Starlight beyond your maximum number the oldest existing Point of Starlight is extinguished with no effect.

Additionally, you gain access to the following Bonus Actions:

Star Step. extinguish one Point of Starlight and immediately teleport to that space, you incur no opportunity attacks when moving this way, additionally, if the space is already occupied, whatever was in that space is transported to your current space.

Nova. extinguish one Point of Starlight to deal damage equal to your level to all opponents within 5 ft of the space, any creature that shares a space with the Point of Starlight is blinded until the start of your next turn.

Form Constellation. extinguish all Points of Starlight, you may place all creatures that share a space with a Point of Starlight as well as yourself and all willing allies within 15 ft. of any Points of Starlight on the space of or within 5 ft. of any Point of Starlight you extinguished this turn.

Constellations

At 7th level, you gain the ability to control Points of Starlight, when you cast a spell or perform a ranged attack if it targets a Point of Starlight, you may treat that Point of Starlight as the origin point for that attack, this can be done any number of times.

Escape the Horde

Opportunity attacks against you are made with disadvantage.

Multiattack Defense

When a creature hits you with an attack, you gain a +4 bonus to AC against all subsequent attacks made by that creature for the rest of the turn.

Steel Will

You have advantage on saving throws against being frightened.

Fractal

At 11th level, as many times per long rest as your proficiency modifier, when you use a Point of Starlight as the point of origin for your attack you may instead choose two origin points, and make two separate attacks.

Star Shape

At 15th level, the first time each day you would be reduced below 0 hit points you may extinguish one Point of Starlight to be reduced to 1 hit point instead and immediately move to that Point of Starlight's location.

Additionally, whenever you would be hit with a critical hit you may expend a spell slot as a reaction to swap places with one creature that shares a space with a Point of Starlight, extinguishing it in the process.

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