Base Class: Rogue
The Oozeblood Rogue is a unique subclass that draws upon the slippery, adaptive nature of oozes to enhance their rogue abilities. These rogues have formed a symbiotic connection with Oozeblood, allowing them to embody the qualities and abilities of oozes in their quest for stealth, survival, and combat prowess.
At 3rd level, Ooze Adaptation provides the Oozeblood Rogue with resistance to acid damage, a common trait shared with oozes. This natural resilience proves invaluable when facing acid-based attacks or traversing hazardous environments. Additionally, they gain a distinct advantage against poison, displaying an inherent immunity developed through their interactions with oozes. Stealth becomes second nature to these rogues, as they possess superior expertise in hiding within dim light or darkness.
The Oozeblood Rogue's offensive capabilities are further augmented by their Acidic Strike ability, obtained at 3rd level. When attacking with finesse or ranged weapons, they can choose to coat their strikes in acidic venom, dealing additional acid damage to their targets. This corrosive attack becomes more potent as they gain experience, increasing in damage output as the Oozeblood Rogue grows stronger.
Oozelike Movement, acquired at 9th level, enables the Oozeblood Rogue to maneuver through the most challenging of terrains. Their connection to oozes grants them the ability to move effortlessly through nonmagical liquid-based environments, like water or slime. This superior mobility affords them a tactical advantage, allowing them to circumvent obstacles and outmaneuver opponents.
With the acquisition of Dissolving Strikes at 13th level, the Oozeblood Rogue gains a devastating ability. Each successful Acidic Strike they deliver reduces the target's AC by 1 until the end of their next turn. This cumulative reduction in armor provides a distinct advantage, as the Oozeblood Rogue systematically erodes their opponents' defenses.
Rounding out their oozelike repertoire, the Oozeblood Rogue gains access to the powerful Meld into Ooze ability at 17th level. This extraordinary transformation allows them to assume the form of a semi-liquid ooze. In this state, they become resistant to all damage, except for psychic damage, while their mobility increases exponentially. They can flow through narrow spaces and move with exceptional fluidity, bypassing obstacles with ease. Additionally, they can inflict acid damage upon creatures they pass through, leaving a corrosive trail in their wake. This incredible transformation grants the Oozeblood Rogue the ability to take the Dash action as a bonus action, propelling their oozelike form across the battlefield.
Overall, the Oozeblood Rogue is an amalgamation of rogue abilities and the unique attributes of oozes. With their enhanced stealth, adaptability to terrain, and venomous strikes, they embody the unpredictable nature of these amorphous creatures. This subclass of rogue is an intriguing choice for players seeking a distinctive, fluid playstyle, and a touch of corrosive chaos in their adventures.
Ooze Adaptation
At 3rd level, you gain resistance to acid damage. Additionally, you gain advantage on saving throws against being poisoned and have advantage on Dexterity (Stealth) checks made to hide in dim light or darkness.
Acidic Strike
At 3rd level, when you attack with a finesse or ranged weapon and hit, you can choose to deal an additional 1d4 acid damage to the target. This damage increases to 2d4 at 9th level, and 3d4 at 17th level.
Oozelike Movement
At 9th level, you gain the ability to move with an uncanny, fluid grace. Your movement speed increases by 10 feet, and you can move across difficult terrain made of nonmagical liquids (such as water or slime) without spending extra movement.
Dissolving Strikes
At 13th level, your attacks become even deadlier. When you hit a creature with your Acidic Strike feature, the target's AC is reduced by 1 until the end of their next turn. This reduction is cumulative, up to a maximum of -3 AC.
Meld into Ooze
At 17th level, you gain the ability to transform your body into a semi-liquid form of ooze. As an action, you can use your action to transform into a puddle of ooze, giving you the following benefits for up to 1 minute:
- You gain resistance to all damage except psychic damage.
- You can move through spaces as narrow as 1 inch without squeezing.
- You can move around creatures and objects while in this form, although for any creature you pass through, it takes 1d6 acid damage.
- You can take the Dash action as a bonus action on each of your turns.
Once you use this feature, you can't do so again until you finish a long rest.
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