Sorcerer
Base Class: Sorcerer

Your innate magic comes from death and cold. You were born without a soul, yet with a strong connection to something dark and otherworldly. Perhaps an ancestor became a powerful lich. Perhaps your soul was drawn from your body before birth and used in vile rituals. Or maybe you are simply cursed.

Expanded Horizons

The following spells are added to your spell list and count as sorcerer spells for you:

1st level – Dissonant Whispers, Command
2nd level – Ray of Enfeeblement, Enthrall
3rd level – Bestow Curse
4th level – Compulsion
5th level – Contagion, Geas
6th level – Otto's Irresistible Dance

Rot

When a creature fails a saving throw against your spell or ability by 10 or more, it gains one level of exhaustion.

Punishment of the Weak

When you deal cold or necrotic damage to a creature that has one or more levels of exhaustion, you can spend 2 sorcery points to deal that much additional damage of the same type.

This bonus damage can only be applied once per creature per long rest.

Soul Reaper

When a creature with a soul dies within 60 feet of you, you can use your reaction to either:

  • Regain a number of sorcery points equal to your proficiency bonus, or

  • Gain temporary hit points equal to your sorcerer level.

You can use this feature a number of times equal to your Charisma modifier (minimum once), and regain all expended uses when you finish a long rest.

Untouchable

When a creature attempts to attack you on its turn, it must succeed on a Wisdom saving throw against your spell save DC. On a failed save, it cannot target you with attacks for the rest of the turn.

Timeless Body

Your body is infused with necromantic energy that slows your aging. For every 10 years that pass, your body ages only 1 year.

In addition, if you die, your body or remains are affected by the Reincarnate spell after 10 days, as if you had a soul. The reincarnation effect occurs even if the spell could not normally target you.

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