Base Class: Warlock
Those chosen by a Grandmother of the void will feel a their love at all times, they’re often better chefs, clothiers and will guard those they love with their lives. The Grandmother grants her followers advantage on saves against charm and fear efractal, grants the chef feature and a staff for giving their loved ones perfectly crafted sweaters.
Expanded Spell List
Beatrice lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Beatrice Expanded Spells
| Spell Level | Spells |
|---|---|
|
1st |
charm person, sleep |
|
2nd |
blindness/deafness, ray of enfeeblement |
|
3rd |
create food and water, stinking cloud |
|
4th |
confusion, polymorph |
|
5th |
mass cure wounds, teleportation circle |
Expanded Spell List
Beatrice lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Beatrice Expanded Spells
| Spell Level | Spells |
|---|---|
|
1st |
charm person, sleep |
|
2nd |
blindness/deafness, ray of enfeeblement |
|
3rd |
create food and water, stinking cloud |
|
4th |
confusion, polymorph |
|
5th |
mass cure wounds, teleportation circle |
Elders Blessing
Starting at 1st level, whenever you make a saving throw against being charmed or frightened, you have advantage on the saving throw and become immune to both the charmed and frightened effects for the next 24 hours on a successful save.
Once per long rest, you may choose an allied creature as your “grandchild”. The chosen ally gains advantage on saving throws against being frightened or charmed, become immune to both effects for 24 hours on a successful save and gain 5 temporary hit points. These effects last 24 hours or until you chose a new grandchild. When you reach level 6 you may choose an additional ally as a second Grandchild, and you may choose a third friendly target at level 14.
Additionally you are gifted a “Staff of sweaters” from your patron. If you lose the staff or it breaks you may spend 10 minutes communing with your patron and get another.
At higher levels: The amount of temporary hit points granted to your ally increases to 10 at level 6, and 15 at level 10.
Recipes for success
Starting at 6th level, your patron teaches you a number of their secret recipes, granting you the chef feature as well as a new ability that works side by side with it; your Patron also gifts you a set of magical cooking utensils that are always clean and ready to use, they grant an additional 10 Temporary hit points to any creature who eats food prepared with them.
Bolstering Treats. With 1 hour of work or when you finish a Long Rest, you can cook a number of treats equal to your Proficiency Bonus if you have ingredients and Cook's Utensils on hand. These "Bolstering Treates" last 8 hours after being made. A creature can use a Bonus Action to eat one of those treats to gain a number of Temporary Hit Points equal to your Proficiency Bonus.
Refreshments. Once per long rest, you conjure forth delicious food and drink imbued with otherworldly flavors. Up to six refreshments appear on a surface within range in fanciful containers of your liking. A creature that eats a refreshment from this spell gains 2d8 temporary hit points, and gains advantage on Wisdom saving throws for the next hour. The food is nourishing enough to stave off thirst and hunger during this time, after which the creature needs to consume something else, as normal. Once a refreshment is consumed, its container vanishes. Any remaining refreshments and their containers vanish after 24 hours have passed.
Wrath of the Elder
Starting at 10th level, Whenever a creature hits you with a melee attack, ranged attack, or spell attack, you may use your reaction to cast “Eldritch blast” at the target ignoring all requirements of the spell, you do not suffer disadvantage if the target is within 10ft when you use this ability. You may use this feature a number of times equal to your charisma modifier and regain all uses on a short rest.
You may instead choose to use this ability when an allied creature you've chosen as your “grandchild” with your “Blessing of the Elder” class feature, is hit with a ranged, melee or spell attack.
If you chose to use this effect against a creature targeting your “grandchild, give the chosen allied creature 5 temporary hit points.
Grandmothers Curse
Starting at 14th level, you may cast the modify memory spell, ignoring all requirements for the spell. You may choose however to instead remove all memories from the target, causing them to lose all sense of self identity and panic. The target gains the frightened condition and may only make movement and dash actions. These effects are temporary and wear off after 10 minutes.
You may use this ability a number of times equal to your charisma modifier and you regain all uses after a long rest.
Additionally: You learn the spell Bestow curse, and can cast it a number of times equal to your charisma modifier per long rest, ignoring all restrictions of the spell.
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