Base Class: Fighter
Funny sword go brrrrrrr but fast
When you choose this archetype at 3rd level, you learn the ability to expertly use certain bladed weapons. As long as you are wielding a versatile weapon with both hands, it deals an additional 1d8 slashing damage. This stacks with the bonus HF weapons grant you.
Energy Manipulation + Quickdraw
Beginning at 3rd level, you have acquired the ability to focus your energy for various purposes. This takes the form of energy points, for which the maximum amount is equal to your proficiency modifier + your Dexterity modifier + Level. These charges regenerate on their own at a rate of 2 every hour. Additionally, a short rest restores 10 charges while a long rest restores all of them to your maximum capacity.
You have outfitted the scabbard of your weapon with an explosive device letting you launch your weapon from it. If you unsheathe your weapon using this during an attack action, the attack deals an additional 2d6 slashing damage. At level 18 this increases to 2d8. Using it costs 2 energy points. You can use 2 more energy points to add an additional damage dice to this attack. If you use this with a non-HF and non-magical weapon, this destroys that weapon. Additionally, if it is launched from the scabbard you can use your weapon as an improvised projectile with a range of 60/120. As a bonus action, you may re-sheath your sword, and charge up the device.
Quickdraw Skills
Quickdraw: Dash
You charge up to your movement speed in one direction and do damage equal to 4 times your weapon's damage to anything in your weapon's range at the destination. This is treated as an attack roll and requires the creatures to make a Dexterity save against your attack. On a success, the damage is halved. Using this feature costs 4 energy points. May deal an extra d8 damage for any extra energy points spent on the attack.
Quickdraw: Circle Slash
You can spin your sword in a 10 foot radius around you, dealing 3 times your weapon's damage to anything in range. Targets may roll a Dexterity saving throw against your attack roll, the damage is halved on a successful save. This costs 3 energy points. May deal an extra multiplication to your damage for any extra energy points spent on the attack.
Quickdraw: Slash Blast
You can launch a projectile in a 40 foot line, which looks like a moving flurry of slashes. It deals with 2 times your weapon's damage to the first enemy it hits. They may roll a Dexterity saving throw against your attack roll, and on success damage is halved. This costs 2 energy points. May deal an extra multiplication to your damage for any extra energy points spent on the attack.
Energy Blast
Using Energy Blast costs 2 charges. You have learned how to concentrate the lightning power in your body into a blast of energy. As an action, you can release a shock wave of lighting from the palm of your hand in a 30 foot cone, forcing all creatures in the cone to make a Dexterity save against an HF weapon attack roll or be pushed 15 feet away from you and take 6d6 lightning damage + your dexterity modifier. On a successful save, they are not knocked back and the damage is halved.
Ripper Mode
Starting at 15th level, you have learned how to release all your suppressed emotions and channel them into your blade. Activating the ripper requires an HF weapon and fully charged energy, takes a bonus action to do so and consumes all your energy points to activate. For the next minute, you are able to use any unlocked quickdraw skills for no energy point cost and can make one additional attack for every attack action made.
At the end of the minute, your body overloads with electricity, dealing 5d8 electric damage to yourself and having disadvantage on all rolls until the next short rest is completed.
Sword Parry
Beginning at level 18, you now know how to counter attack your foes after blocking their attacks. If you are in active combat and wielding your HF sword, you may attempt to parry any incoming attacks combatting the incoming attack roll with an attack roll of your own. If you succeed in parrying the attack, you get an opportunity strike on the enemy that attacked you if they are within range of your weapon.
Previous Versions
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7/27/2023 11:22:38 PM
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2
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Coming Soon
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