Sorcerer
Base Class: Sorcerer

Your innate magic comes from the elemental energy of the Titans that Beral created to maintain balance in Amra. This energy is a part of your lineage, or you sought out the Titans and made a pact with them. Regardless of your source, you command the elemental forces.

Sorcerous Origin Feature

When you choose this origin at 1st level, you gain proficiency in the Arcana skill, and you gain the thaumaturgy cantrip, if you don’t already know it.

 

Elemental Affinity

At 1st level, you choose one of the four elements (air, water, earth, or fire) as your elemental affinity. You learn one additional spell from the sorcerer spell list associated with that element and can choose one additional cantrip from the spell list of any class that is related to that element. You can change your elemental affinity every time you gain a level in this class.

 

Air Affinity

Sorcerer Level Spells
1st Feather Fall, Fog Cloud
3rd Gust of Wind, Levitate
5th Wind Wall, Gaseous Form
7th Freedom of Movement, Control Water
9th Control Winds, Cloudkill

Earth Affinity

Sorcerer Level Spells
1st Earth Tremor, Mold Earth
3rd Maximilian's Earthen Grasp, Spike Growth
5th Erupting Earth, Meld into Stone
7th Stone Shape, Stoneskin
9th Transmute Rock, Wall of Stone

Fire Affinity

Sorcerer Level Spells
1st Burning Hands, Create Bonfire
3rd Flaming Sphere, Scorching Ray
5th Fireball, Flame Arrows
7th Fire Shield, Wall of Fire
9th Immolation, Flame Strike

Water Affinity

Sorcerer Level Spells
1st Create or Destroy Water, Fog Cloud
3rd Misty Step, Web
5th Tidal Wave, Water Breathing
7th Control Water, Watery Sphere
9th Cone of Cold, Maelstrom

Elemental Resistance

Starting at 6th level, you gain resistance to the damage type associated with your elemental affinity. In addition, when you cast a spell from your elemental affinity that deals damage, you can add your Charisma modifier to one damage roll of that spell.

 

Titanic Shield

Starting at 14th level, you can spend 2 sorcery points as an action to create a protective shield of elemental energy. For 1 minute, you have immunity to the damage type associated with your elemental affinity. As a reaction when a creature you can see within 30 feet of you is hit by an attack, you can spend 2 sorcery points to grant that creature resistance to the damage of the triggering attack.

 

Clash of the Titans

Starting at 18th level, when you cast a spell of your elemental affinity of 5th level or higher, you can spend 3 sorcery points to double the spell's duration, range, or damage, as you choose. This effect cannot be combined with other abilities or effects that modify the duration, range, or damage of a spell.

 

 

Amra's Titan Soul Image