Base Class: Barbarian
This subclass is modeled after the show Chainsaw Man, but converted into a D&D setting. Those who follow the Path of the Blood Pact sprout blades from their arms and the front of their head and thrive on the blood they spill.
Fleshripping Rage
Starting when you take this path at 3rd level when you rage, you grow large natural weapons in the shape of blades on each of your hands and one on the front of your head of which you are proficient with. These weapons each deal 1d4 slashing damage + your Strength modifier. This increases to 1d6 at 6th level, 1d8 at 10th level, and 1d10 at 14th level.
Bloodthirsty Massacre
Starting at 6th level, when you spill blood with your natural weapon you recover hit points equal to your proficiency bonus. All creatures can spill blood if an attack connects excluding Constructs, Elementals and Oozes.
Blade Ward
At 10th level while you are raging, your AC increases by half your proficiency bonus rounded down to a minimum of 1.
Unstoppable Genocide
Beginning at 14th level when you kill a non Construct, Elemental or Ooze creature while raging, you gain the following benefits
- Recover a number of hit points equal to the number of hit points you last dealt to the creature you killed.
- Gain a +1 bonus to damage from your natural weapons. This ability is stackable, but resets once your rage ends.
Previous Versions
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8/8/2023 5:59:04 AM
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1.0
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Coming Soon
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