Base Class: Paladin
The Oath of the Eternal Voyager is a captivating and unique Paladin subclass that beckons adventurers to embark on maritime odysseys, embracing the boundless expanse of the sea and the camaraderie of a ship's crew. Paladins who pledge themselves to this oath are intrinsically tied to the rhythm of the waves and the whispers of the wind, adopting a philosophy that intertwines courage, stewardship, and a profound reverence for the unpredictable yet ultimately benevolent nature of the ocean.
Tenets of the Eternal Voyager:
Loyalty to the Crew: Above all else, paladins who follow the Oath of the Salty Sailing hold an unswerving loyalty to their crewmates. They recognize that the strength of a ship lies not only in its hull and rigging but in the unity and trust forged between those who sail it. These paladins stand as stalwart protectors of their companions, ensuring their safety in times of peril and fostering an environment of camaraderie that encourages each member to contribute their unique skills and strengths.
Bravery in the Face of Danger: Embracing the mantra that courage is the compass that guides a sailor's heart, paladins of this oath exhibit unwavering bravery even in the direst of circumstances. They are the first to board a hostile vessel, the last to retreat from a tumultuous storm, and the steadfast anchor that keeps their crew grounded amidst chaos. Through their fearless actions, they inspire their shipmates to rise above their fears and confront challenges head-on.
Honor the Sea: Paladins of the Oath of the Salty Sailing hold the sea in the highest reverence, recognizing it as a powerful and enigmatic force deserving of honor and respect. They view the ocean not merely as a means of transportation, but as a living entity with its own moods, whims, and wisdom. These paladins perform rituals and ceremonies to pay homage to the sea, seeking its favor and guidance as they navigate its vast expanse.
Flow like Water: Just as water adapts to its surroundings, paladins of this oath learn to move with grace and fluidity. They understand that the key to surviving the ever-changing tides of the sea is to be adaptable, flexible, and quick-witted. This tenet extends beyond physical movements, encompassing a mindset that embraces change and welcomes the unknown. By embodying the flowing nature of water, these paladins become adept at navigating through both turbulent waters and uncharted territories.
As they progress along the path of the Oath of the Salty Sailing, paladins unlock potent abilities that reflect their affinity for the sea. They gain the power to call upon the elements to aid their crew in times of need, conjuring gusts of wind to fill sails or calming turbulent waters with a touch. Their unwavering resolve in the face of adversity inspires their allies, granting them renewed vigor and determination.
Oath Spells
You gain oath spells at the paladin levels listed in the Oath of the Salty Sailing Spells table.
| Paladin Level | Spells |
|---|---|
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3rd |
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5th |
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9th |
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13th |
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17th |
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Ocean's Challenge. As a Bonus Action, you unleash a mighty taunt that resonates with the power of the sea. All hostile creatures within 30 feet of you must make a Wisdom saving throw against your Paladin spell save DC. On a failed save, for 1 minute, they have disadvantage on attack rolls against creatures other than you. The protective embrace of the ocean forms a swirling shield of dancing water around you, granting you a +2 bonus to your AC and increasing your movement speed by 15 feet as you deftly surf atop the water's surface. During the same duration, if an attack roll misses you, you can use your reaction to immediately make a melee weapon attack against the attacker.
Marine Rush. With a swift and practiced motion, you utilize your connection to the waves to propel yourself forward. As an action, you can surf atop a surging wave, moving up to your walking speed in a straight line. Creatures you encounter along this path must make a Strength saving throw against your Paladin spell save DC. On a failed save, they take 1d10 bludgeoning damage, are knocked prone, and you maintain your momentum. If they succeded they only take half damage. If the creatures are your allies, they instead regain hit points equal to your Charisma modifier as the revitalizing wave washes over them.
Aura of Bravado
At 7th level, your indomitable spirit inspires those around you. Whenever you reduce a creature to 0 hit points, score a critical hit, or a critical hit occurs within 10 feet of you, you can harness the surge of triumphant energy. You can choose any number of creatures within 10 feet of you, including yourself, to gain temporary hit points equal to your Charisma modifier.
While a creature possesses these temporary hit points, they are imbued with newfound courage and precision. They gain advantage on attack rolls, and the threshold for scoring a critical hit is reduced by 1.
As your prowess and influence continue to grow, at 18th level, the range of your Aura of Bravado expands to 30 feet.
Sailor's Ploys
At 15th level, your strategic acumen and commanding presence allow you to swiftly orchestrate the actions of your comrades in the heat of battle. Once every short rest, as a bonus action, you can give an order to your allies within 30 feet of you, imbuing them with the guidance to carry out specific actions. Each ally who can hear you can use their reaction to fulfill the order.
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Scape: With a commanding shout, you order your comrades to make a swift retreat. Allies can use their reaction to immediately move up to their speed without provoking opportunity attacks, deftly evading danger and strategically repositioning themselves.
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Charge: Your authoritative call to action spurs your allies to charge into the fray. Allies can use their reaction to immediately move up to half of their speed and make a single melee weapon attack against a target.
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Endure: Your unwavering presence inspires your allies to stand firm and endure. Until the start of their next turn, allies gain a +1 bonus to their AC, reflecting your tactical guidance in bolstering their defenses against enemy attacks.
Eternal Voyager
At 20th level, your bond with the sea becomes unbreakable, and you embody the spirit of the Eternal Voyager. The spirit of the Eternal Voyager is an embodiment of boundless adventure and unshackled freedom. It mirrors the intrepid souls who traverse the open sea, fearless and untamed, seeking uncharted horizons and embracing the thrill of the unknown.
Once per long rest, as an action, you can activate the following benefits for a duration of 10 minutes:
- You and your allies gain the ability to breathe underwater, and you all gain a swimming speed equal to 60 feet. The waters of the ocean embrace you, allowing you to navigate its depths with unmatched grace.
- The power of the sea's storms charges your strikes. Each of your attacks deals an additional 2d6 lightning damage, reflecting the electrifying might of thunderous waves.
- Your mastery of healing magic transcends limitations. You can use your Lay on Hands ability at a range of 30 feet, and you can do so as a bonus action. Your divine touch spans across the battlefield, mending wounds and renewing strength.
- You become immune to cold and lightning damage, as the ocean's tempestuous energy courses through your veins, shielding you from the elements that once threatened you.
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