Rogue
Base Class: Rogue

An guild of Outlaws that strike dread into the heart of those who oppose them even to those who's hearts have been devoured by darkness.                                                                                These outlaws tend to work with anyone who asks even if that anyone are law enforcers. These outlaws are skilled with there revolvers and are dark mysterious, deadly, and can turn any courage to fear with just a glare. They are known to be helpful and kind even though they do not talk much. They only work in small groups preferably 3-5 but they will agree to a group of up to 10. The only weapon they use is a revolver.

They have a good bonus on dexterity. These outlaws only take on dangerous quests so that other people don't have to. They are recognisable by the armor of there Guild and there revolvers.  They are all taught magic as a part of their training.

 

Bounce shot

This ability allows It's user to bounce a bullet of of structures, objects, and equipment hitting up to 3 targets. roll a d20 if it lands on 1,2,3,4or6 it deals the weapons base damage to one target within range if it lands on 5,7,8,9,10,12,or15 it deals the weapons base damage to 2 targets if it lands on 11, 13, 14, 16, 17, 18, 19, or 20 it deals the weapons base damage to 3 targets.

bring to knees

he user quickly shoots the targets kneecaps rendering them immobile. When this move is used if it hits the target can no longer move, doge, or use close range attacks. If it misses it does nothing.

finishing shot

This is a shot fired from a revolver meant to end an opponent's life. Fire a bullet into a creature's head if this creature is under the effect of  bring to knees  this is a insta kill if not then this deals double the damage of equipped weapons base damage.

dead sight

This ability is always in use. The user has a base eye sight of 1000 ft. and can see everything in there sight range. (including hidden or invisible chests,monsters,passageways,traps,bosses,and anything else there is spells to )

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