Base Class: Monk
Monks of the Way of the Falcon Fist are known for their ascetic practices in mountainous regions. They spend their days honing their techniques to replicate the effective hunting prowess of the birds of prey that surround their mountain monasteries. They use these techniques to punish those who threaten the natural order of life and death.
Fleet Footwork
Starting when you choose this tradition at 3rd level, You can expend 2 ki points when you use Flurry of Blows to teleport to an unoccupied space 5ft away from a target to a maximum distance of 20ft. You can choose to make your Flurry of Blows attacks before, after, or one before and one after. The first attack adds and extra 1d4 per monk level.
Apex Predator
At 6th level, you gain the ability to preemptively put Hunter's Mark on one of your Fleet Footwork targets.
Catch and Release
Beginning at 11th level, you can now spend an additional 2 ki points when you use Fleet Footwork to take a target creature with you when you teleport. An unwilling creature must make a dexterity saving throw DC equals 8 + your Dexterity modifier + your proficiency bonus. You can place the target in any space 5ft from you after you teleport.
Circle of Life
At 17th level, you can now use your ki to bring a whirlwind of destruction to those around you. You can spend 3 ki points to use this action and all targets 10 ft from you must make a constitution saving throw. If unsuccessful, targets take 8d12 bludgeoning damage and are knocked prone. If successful, targets take half damage. You are stunned for one turn after this class feature. The turn after you were stunned, you can choose a target within 30ft to heal for the amount of bludgeoning damage you did.
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