Base Class: Cleric
The Clerics of the Quetzal Race not only protect their allies by healing them but also protect their allies by specializing in making sure their allies don't take damage in the first place. Topan is the Quetzal name for their 13 Heavens. The majority of people who reside in Topan are Warriors who die in battle, women who die in childbirth and children who have died young or prematurely. Topan Domain Clerics are the ultimate protectors by sacrificing themselves in the hopes of protecting their loved ones, their comrades, and their homeland. The Topan Clerics receive their otherworldly constitution and resistances from the Gods and Goddesses and souls who reside in the 13 Heavens.
Domain Spells
1st-level Topan(13 Heavens) Domain feature
You gain domain spells at the cleric levels listed in the Topan(13 Heavens) Domain Spells table. See the Divine Domain class feature for how domain spells work.
Topan(13 Heavens) Domain Spells
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1st |
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3rd |
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5th |
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7th |
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9th |
Stout Build
1st-level Topan(13 Heavens) Domain feature
You gain +4 total hit points per character level. You also gain proficiency in Heavy Armor.
As a Bonus Action, you can spend your hit die to heal yourself. When you roll a Hit Die to regain hit points, the minimum number of hit points you regain from the roll equals twice your Constitution modifier (minimum of 2).
Channel Divinity: Protective Presence
2nd-level Topan(13 Heavens) Domain feature
You can use your Channel Divinity to protect you and your allies.
As an action, you present your holy symbol, and you will take all damage done to all allies that are within 20 ft. of you for 10 minutes. You gain resistance to all damage you receive from your allies but not to damage caused directly to you during the 10 minutes of Protective Presence.
Guarding Spirit
6th-level Topan(13 Heavens) Domain feature
You gain proficiency and advantage on Constitution Saving Throws
Channel Divinity: Protective Fortitude
8th-level Topan(13 Heavens) Domain feature
You also gain resistance to all damage done directly to you during the minute of your Channel Divinity: Protective Presence.
At 10th level, as an Action you can summon Couatl wings from your back that cannot be dispelled, counterspelled, or prevented from activating due to anti-magic fields once per long rest. Your flying speed is equal to your walking speed for 1 hour. If you want to activate Arial Assault again before a long rest or want to extend your current hour for an additional hour you can use a level 3 Spell Slot or higher for each additional hour. If you already have wings because of your race, they will transform into Couatl wings and gain the benefits as long as this feature is active.
Splendor of Topan
17th-level Topan(13 Heavens) Domain feature
Any enemy who enters within 30ft of you during the 1 minute after you use your Channel Divinity: Protective Presence must make an Intelligence saving throw or for their next 5 turns they must ignore all other allies when making an action that causes any damage and must direct it to you.
Previous Versions
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8/16/2023 6:15:03 AM
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1.0
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Coming Soon
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8/16/2023 7:06:02 PM
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1
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1.5
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Coming Soon
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