Base Class: Warlock
Warlocks of the Twin Patrons of Chance include gamblers who value both intuition and strategy, strategists who understand the importance of embracing uncertainty, and those who appreciate the beauty of unity in diversity. Their sanctuaries might feature intricate mosaics of Sora and Raza intertwined, embodying their twin nature.
Twins Pact Dice
You gain a pair of enchanted dice - Sora's Die and Raza's Die. As a bonus action, you can roll one of the dice, choosing between Sora's Die and Raza's Die. The die you roll determines which effect you gain:
Sora's Die: The Wagerer's Luck Roll Sora's Die for a burst of daring luck:
- On a 1 or 2: You gain advantage on your next attack roll or ability check.
- On a 3 or 4: You regain hit points equal to your warlock level.
Raza's Die: The Calculator's Insight Roll Raza's Die for a measured touch of insight:
- On a 1 or 2: You gain advantage on your next saving throw or skill check.
- On a 3 or 4: You add your Charisma modifier to your AC until the start of your next turn.
You regain expended dice when you finish a short or long rest.
Twins Gambit
You Begin understanding of Sora and Raza's guidance. Once per long rest, you can choose to activate Sora's daring luck or Raza's calculated strategy on a roll. You gain advantage on the roll or add a bonus equal to your Charisma modifier (minimum of +1), depending on your choice.
Fateful Bond
At 3rd level, your bond with Sora and Raza grows stronger. You can choose to roll both Sora's Die and Raza's Die at the same time when using your Twin Pact Dice. You can choose to apply the effects of both dice, gaining both the benefits of Sora's Die and Raza's Die.
Harmonious Protection
Starting at 6th level, you can use your reaction to grant yourself or an ally temporary hit points when they are hit by an attack or fail a saving throw. The amount of temporary hit points is equal to your warlock level + your Charisma modifier. This ability can be used a number of times equal to your Charisma modifier (minimum of 1) per long rest.
Twins Revelation
At 12th level, your connection with Sora and Raza deepens, allowing you to glimpse potential futures. Once per day, you can use your action to gain advantage on an ability check or saving throw as you draw on the twins' combined guidance.
Dual Fates Unleashed
At 18th level, you can channel the full force of Sora and Raza's combined influence. Once per long rest, you can invoke their power to alter the course of fate. For the next minute, all your rolls have advantage, and any time you take damage, you can roll a d6; on a 5 or 6, you take no damage as the twins intervene to protect you. After using this feature, you can't use it again until you complete a long rest.
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