Base Class: Rogue
You are one of the Shadowy Spectres. Rogues that follows the orders of a mysterious and powerful sorceress known as "The Mother of All Shadows" who grant them a bit of her powers in exchangue for their loyalty. While you are not following a direct order from your superiors, which is known as don't have a shadow, you are free of act at your will, but a Shadow Spectre always response the call of his mother.
Pact Magic
You did a pact with The Mother of All Shadows. She grants you Shadow Magic.
Shadow Magic
When you reach 3rd level, you bond yourself with The Mother of All Shadows, obtaining the ability to spellcast.
| Shadowy Spectre Spellcasting | Spell Slots per Spell Level | ||||||
|---|---|---|---|---|---|---|---|
| Rogue Level | Cantrips Known | Spells Known | Spellcasting Uses | 1st | 2nd | 3rd | 4th |
| 3rd | 3 | 3 | 2 | 2 | - | - | - |
| 4th | 3 | 4 | 2 | 3 | - | - | - |
| 5th | 3 | 4 | 3 | 3 | - | - | - |
| 6th | 3 | 4 | 3 | 3 | - | - | - |
| 7th | 3 | 5 | 3 | 4 | 2 | - | - |
| 8th | 3 | 6 | 3 | 4 | 2 | - | - |
| 9th | 3 | 6 | 4 | 4 | 2 | - | - |
| 10th | 4 | 7 | 4 | 4 | 3 | - | - |
| 11th | 4 | 8 | 4 | 4 | 3 | - | - |
| 12th | 4 | 8 | 4 | 4 | 3 | - | - |
| 13th | 4 | 9 | 5 | 4 | 3 | 2 | - |
| 14th | 4 | 10 | 5 | 4 | 3 | 2 | - |
| 15th | 4 | 10 | 5 | 4 | 3 | 2 | - |
| 16th | 4 | 11 | 5 | 4 | 3 | 3 | - |
| 17th | 4 | 11 | 6 | 4 | 3 | 3 | - |
| 18th | 4 | 11 | 6 | 4 | 3 | 3 | - |
| 19th | 4 | 12 | 6 | 4 | 3 | 3 | 1 |
| 20th | 4 | 13 | 6 | 4 | 3 | 3 | 1 |
Cantrips
You know three cantrips of your choice from the warlock spell list. You learn additional warlock cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Shadowy Spectre table.
Spellcasting Spell Slots
The Shadowy Spectre table shows how many spell slots you have to cast your warlock spells of 1st through 4th level. The table also shows what the level of those slots is. To cast one of your warlock spells of 1st level or higher, you must expend a spell slot. You regain all your expended spell slots when you finish a long rest.
Shadow Magic Uses
The Mother of All Shadows is very controlling. You only can cast spells of 1st level or higher as many times as your Proficiency modifier, not matter what level of spell slot you are using. You regain all your Shadow Magic uses when you finish a short or long rest.
For example, when you are 7th level, you have four 1st-level spell slots and two 2nd-level spell slots, but only have 3 Shadow Magic uses. To cast the 1st-level spell witch bolt, you must spend one spell slot, and also spend a Shadow Magic use. After a short rest, you will regain all your Shadow Magic uses but not your spell slots. To regain your spell slots you will need a long rest.
Spells Known of 1st Level and Higher
You know two 1st-level spells of your choice from the warlock spell list.
The Spells Known column of the Shadowy Stpectre table shows when you learn more warlock spells of your choice of 1st level and higher. A spell you choose must be of a level no higher than what’s shown in the table’s Slot Level column for your level.
Additionally, when you gain a level in this class, you can choose one of the warlock spells you know and replace it with another spell from the warlock spell list, which also must be of a level for which you have spell slots.
Spellcasting Ability
Charisma is your spellcasting ability for your warlock spells, so you use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a warlock spell you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + your Charisma modifier
Spell attack modifier = your proficiency bonus + your Charisma modifier
Spectral Gaze
From level 3th, when a hostile creature that you can see hits you for the first time, you can use your reaction to intimidate it with your gaze. It must succeed on a Charisma saving throw (Spell save CD) or make an attack roll again.
Stalker of the Shadows
At 9th level, you can use your bonus action to teleport from one shadow to another shadow up to 60 feet away.
You can use this trait twice at 9th level and 4 times at 15th level.
You regain the uses of this ability after a long rest.
Spectral Grasp
At level 13th, you can use your action to summon arms and hands from a shadow to grappled a target up to 10 feet away from the shadow they emerge and forcing it to move 10 feet in direction of the point of origin. If the target is a creature, it must succeed on a Wisdom (Perseption) saving throw to avoid being grappled and on a Strength (Atletics) saving throw to avoid move. You can summon a Spectral Grasp on a shadow up to 30 feet away from you.
Spectral Grasp last for 1 minute or until you concentration gets interrupted. You can use ir as many times equal to you Charisma modifier. You regaing all expended uses after a long rest.
Son of Many Shadows
When you reach 17th level, your bond with the Mother of All Shadows is strong enough to transform yourself for an instant into a Spectre of smoke and shadows that crawls and prowls. If you are in dim light or darkness you can use your action to obtain the following benefits until the end of your turn:
- +20 movespeed.
- You climb and move through difficult terrain with the same speed of your walking speed.
- You can go through walls and obstacles if they have a small rift or a hole where you can go through.
- You can use Spectral Grasp as bonus action.
Previous Versions
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8/28/2023 6:45:56 PM
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8/28/2023 7:41:45 PM
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