Base Class: Rogue
There are those who see the mist as nothing more than mere fog that muddles the senses, and then there are those who see the beauty within it, the elegant and fluid movements, the constant swirling and rolling in its center like the tides of an everlasting battle raging on. These warriors are the ones who are capable of harnessing the mists, and use it to reign supreme against those who would oppose them.
Silent Skulker
When you choose this archetype at 3rd level your study and channeling of the mists allows you to move as silently as it does. You gain proficiency in the stealth skill if you don't have it already and moving stealthily no longer costs you any extra movement.
Misty Strike
Also at 3rd level you gain the ability to cast the misty step spell. Whenever you cast the spell with this feature, when you appear in your new location you may make a single melee weapon attack against a creature within range as part of the same action. If this attack hits then your target has disadvantage on their next attack. You may use this feature twice and regain all uses after a long rest.
Upon reaching 9th level you now have three more uses of your Misty Strike ability and the attack you make as part of using misty step is made at advantage.
Mantle Of Fog
At 7th level there always seems to be a cloud of mist surrounding and protecting you. You're always considered to be lightly obscured and the mists around you now have a number of hit points equal to double your Fighter level.
Whenever you would normally get hit by a weapon attack, the mists instead take the damage. If your mists are reduced to 0 hit points and there is still damage leftover from an attack then you take whatever damage is remaining. Your mists regain all lost hit points after a short or long rest.
Cloud-Like Body
Beginning at 13th level your physical being begins to take on the properties of the mists. You no longer trigger attacks of opportunity and may move through spaces that a creature is occupying without suffering extra movement. In addition, friendly creatures can move through the space you're occupying without suffering extra movement as well.
Realm Of Smog
At 17th level as an action you may summon forth mists in a 30 foot radius centered on you for 1 minute. While you are within this area you are considered heavily obscured and your movement speed increases by 20 feet. All hostile creatures within this area lose all sense of direction and take 2d8 acid damage at the start of each of their turns. Additionally, the current hit points and hit point maximum of your Mantle of Fog feature is doubled while within this area. Once you use this feature, you can't do so again until you finish a long rest.
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