Barbarian
Base Class: Barbarian

The Juggernaut is an almost unstoppable force on the battlefield once they begin to rage.  They slip even further than other barbarians into a primal state, which makes them more susceptible to outside influence and mental assault, but provides them with unparalleled speed, maneuverability, and damage. 

Unstoppable momentum

When raging, you gain the following additional benefits

- Your movement speed is increased by 10'

- Your Rage damage bonus is doubled

- When you use the Dash action, you may make a single Melee Attack as a Bonus Action

However, you are highly susceptible to mental assaults.  While raging, you have Disadvantage on Intelligence, Wisdom, and Charisma Saving Throws, and Vulnerability to Psychic Damage

Mindless Aggression

Beginning at sixth level, if you have moved at least 30' you can move through an enemy space provided that enemy is no more than one size category larger than you without slowing down.  When doing so, your opponent must make a Strength Saving Throw (DC of 8+Your Proficiency Bonus+Your Strength Bonus).  On a failed save, in addition to pushing through their square, you may move them up to five feet into any unoccupied square. 

If you've taken the Dash action, instead of being pushed, you may elect to knock a target who fails this save prone instead.

Deadhead charge

Beginning at 10th level, you can Dash as a bonus action.  Further, targets pushed or knocked prone by your Mindless Aggression Ability automatically take bludgeoning damage equal to twice your Rage Bonus.


 

Rampage

Starting at 14th level, when you reduce a target to 0HP with a melee attack, you may use your reaction to move up to your speed.  This movement benefits from your Mindless Aggression and Deadhard Charge abilities as if you had Dashed.  Finally, if you have a Bonus Action remaining, you may use it to make a single melee attack after this movement ends.

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