Ranger
Base Class: Ranger

A class that mainly revolves around fighting monstrous enemies. They get bonuses when fighting almost any monster in the game.

Defensive Tactics

At 7th level, you gain one of the following features of your choice.

Escape the Horde

Opportunity attacks against you are made with disadvantage.

Hunter's Repose

Against an enemy monster's attack, you can use your reaction and action to do a parry attack that will halve the damage you take, and deal double damage against the enemy.

Multiattack Defense

When a creature hits you with an attack, you gain a +4 bonus to AC against all subsequent attacks made by that creature for the rest of the turn.

Multiattack

At 11th level, you gain one of the following features of your choice.

Beast Slayer

Attacks any number of monstrous enemies around you in a 10ft circle with double damage. Must roll for each attack.

Volley

You can use your action to make a ranged attack against any number of creatures within 10 feet of a point you can see within your weapon’s range. You must have ammunition for each target, as normal, and you make a separate attack roll for each target.

Whirlwind Attack

You can use your action to make a melee attack against any number of creatures within 5 feet of you, with a separate attack roll for each target.

Duelist

Once on each of your turns when you make a weapon attack, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of your weapon.

Stalker's Specialty

At 15th level, you gain one of the following features of your choice.

Stalker's Deadeye

Attack that aims for an enemies weak points and allows you to roll two additional attacks. Attacks do triple damage instead of double. 

Stalker's Deathblow

After making a critical attack with any weapon, you can immediately follow up with another attack that does quintuple damage. Does not count when using a multiattack.

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