Base Class: Fighter
There are rumors of a person so mighty and powerful in the arts of brawling that even the gods fear their might of which they can show to those who dare challenge them. They can take anything up in arms as a weapon at a moment's notice and are adept with martial prowess for whenever they might find themselves with no weaponry available. They are the Brawler of Legend!
Fists of the Brawler
Starting at 3rd level, gain the 'Tavern Brawler' feat. Any time you attack with your unarmed strike, it counts as a weapon attack alongside it being an unarmed attack. Your fists are weapons too, y'know?
Lobmaster
At 3rd level, you gain the ability to throw any weapon. The range for weapons that do not have the thrown property is 15ft. (30ft.)
Super Slam Reversal
At 7th level, you can use your reaction after being damaged by a melee attack to make an attack against your attacker.
Whenever you prompt this reversal, you and the opponent make an Athletics check. If your score is higher than the rolled score of your opponent, you knock them prone and deal 4d6 force damage plus your Strength modifier. If you fail to beat your opponent's roll however, you become grappled by them instead.
You can do this twice per long rest.
Indestructible Body of Iron
At 10th level, if you would take half damage via the effect of an attack or spell on a successful save against said spell or attack, you can choose to instead take no damage. You can do this up to as many times as your Constitution modifier. (Minimum of 1.)
Rush Down
At 15th level, if you start before any of your enemies in initiative order on your first turn in combat, you gain 30ft. movement speed for your first turn, your movement speed returning to normal after you declare your first turn to be over.
Ultimate Brawler Barrage
At 18th level, as an attack action, choose 1 target that is no bigger than one size larger of what your size is and make a devastating unarmed attack against them. If you hit the creature you target, they take your fighter class level's worth of d10 bludgeoning damage. You can only do this once per long rest.
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