Fighter
Base Class: Fighter

Identified by the sword-shaped brands on one or both forearms, the Keepers of The Swords, or Kech Sharaat, as they are known in the Goblin tongue, have a reputation as being feared soldiers and skilled tacticians within the lands of Eberron. Their chosen blade is considered an extension of their own body, and is treated with great reverence in their culture.

 

 

 

 

 

Signature Blade

Starting at 3rd level, you can create a signature blade. Once every long rest, you can choose any weapon that deals piercing or slashing damage and inscribe it with a blade brand. Until your next long rest, you gain advantage to attack rolls with the chosen weapon. 

Improved Signature Blade

Starting at 7th level, your skill with your signature blade increases. Damage rolls with your signature blade are increased by +2.

Dhakaani Synergy

Upon reaching level 10, your connection to your signature blade has increased exponentially. As long as you are within 5 ft of a target,  if the target is attacked by another creature, you can use your reaction to make one weapon attack against said target. 

Dhakaani Terror

Upon reaching level 15,  your connection to your signature blade has reached unparalleled heights. You feel as if your very air around you boils when you swing your mighty weapon. Once a long rest, the first time you cause damage to a target, they must make a Wisdom saving throw with disadvantage or become frightened of you until the spell ends. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Whenever the frightened effect ends on a target, they take 4d6 psychic damage.

Aspect of The King Sword

Upon reaching level 18, your connection to your signature blade has reached it's maximum potential. Drawing upon your faith in the Skai Shaarat, or the Sword of the True King, your signature blade will generate an aura of spectral energy which resembles the sword of Dhakaani legend. Your damage rolls with your signature blade now are increased by +3 and once day you can cast the Harm spell without material components.  

Previous Versions

Name Date Modified Views Adds Version Actions
9/4/2023 3:11:36 AM
24
3
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes