Base Class: Barbarian
Brute strength incarnate, maybe it was the conditions of your environment in your growing years, or even being born with this unhinged, feral strength in the very core of your soul, you are a unyielding force that relentlessly carves the path it creates. Your rage is a blood-curling howl of bliss and madness that strikes fear in the souls of all living beings who hear its siren call, beckoning the end.
Relentless you walk the path
Unbound you stride
Raze and ruin, until you obtain the future you seek
Brutality
Whenever you attack a creature, if you have advantage on the attack roll, the creature must make a Wisdom saving throw or become Frightened of you. The DC of the saving throw equals 10 or half the damage it takes from the attack, whichever is higher (if the attack misses, it counts as having dealt 0 damage), whichever is higher.
Heavy Blows
You add your rage damage bonus to all strength-based attack rolls, even while not raging. This also applies to ranged attacks.
Critical Cleave
Once per turn, when you score a critical hit, you may immediately move up to half your walking speed.
-If you choose not to move, you may instead choose to deal damage to another target adjacent to the target you critically hit. The damage is of the same type of damage in the critical hit and is equal to half the damage (rounded up) of the critical hit.
Heaving Swings
On your turn, if you hit a singular target with at least two melee weapon attacks, you may make an additional weapon attack against the target as part of the last attack you made against it.
Comments